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Razakhel / RaZ / 7076511421 / 1
74%
master: 74%

Build:
Build:
LAST BUILD BRANCH: dev
DEFAULT BRANCH: master
Ran 03 Dec 2023 11:27AM UTC
Files 167
Run time 3s
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02 Dec 2023 05:45PM UTC coverage: 76.731% (-0.02%) from 76.752%
7076511421.1

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Razakhel
[Render/Renderer] Added setBlendFunction()

- Initializing the RenderSystem enables the blending capability
  - No blend function is set, as transparency isn't properly used yet

- The cubemap is displayed before all entities
  - Being supposed to be behind everything else, it makes more sense and allows for a proper transparency workflow

- Setting a transparency map, either loaded from an OBJ or set as a default map, sets a nearest filter
  - As a transparency map is supposed to be binary, the texels shouldn't be interpolated

10028 of 13069 relevant lines covered (76.73%)

823.14 hits per line

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