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ParadoxGameConverters / Vic3ToHoI4 / 5863300248 / 1
93%
main: 93%

Build:
DEFAULT BRANCH: main
Ran 15 Aug 2023 03:36AM UTC
Files 255
Run time 3s
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15 Aug 2023 03:31AM UTC coverage: 96.138% (+0.03%) from 96.109%
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Add Infrastructure conversion (#440)

* added new files

* it compiles

* compiles

* more tests converted

* tests

* added AddTestProvinces method

* aaa

* more tests passing

* moved some tests back over to first tests file. Converted more tests.

* Updated more tests

* renamed converter tests 2 to converter_tests_state_contents to better categorize. Converted more tests.

* Finished converting old tests. Now for new ones...

* Finished transition over from old 15-argument conversion to new 7(8) argument conversion.

* Added world framework builder tests

* formatting

* fixed bug in test

* added world framework builder tests

* added world builder tests

* Changed std::format to fmt::format. Moved world_mapper_builder to new file.

* split world_builder off into its own class

* sorted cmakelists alphabetically

* sorted cmakelists. CHanged 0x0000 province names to x0000 style.

* formatting, addressed review comments.

* style issues

* added infrastructure conversion

* updated README to include name

* Added secant method iteration for infrastructure conversion

* forgot infrastructure files

* more *math*

* removed unused variables. better logging.

* Added tests. Modified some stuff to multiply instead of divide so we get NaNs/INFs less.

* made tests work

* formatting

* fixed review comments

* added test for find_root. Updated infrastructure_mapper constructors to work properly after refactor.

* removed unused elements from world_mapper

* Added tests

15162 of 15771 relevant lines covered (96.14%)

19784.07 hits per line

Source Files on job 5863300248.1
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