• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

super3 / dicerun.io
100%

Build:
DEFAULT BRANCH: main
Repo Added 12 Aug 2025 04:34PM UTC
Token 5I05ubYlbxdH1QPkx5mzrUaZjIJL16lc6 regen
Build 8 Last
Files 1
Badge
Embed â–¾
README BADGES
x

If you need to use a raster PNG badge, change the '.svg' to '.png' in the link

Markdown

Textile

RDoc

HTML

Rst

LAST BUILD ON BRANCH main
branch: SELECT
CHANGE BRANCH
x
Sync Branches
  • No branch selected
  • main

12 Aug 2025 08:18PM UTC coverage: 100.0%. Remained the same
16919889519

push

github

super3
Widen invisible walls for more play area

- Increase wall margin to 85% on mobile and 90% on desktop
- Provides more room for dice to bounce and roll
- Maintains boundary protection while improving gameplay feel
- Add version display system for tracking deployments

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

39 of 39 branches covered (100.0%)

Branch coverage included in aggregate %.

44 of 44 relevant lines covered (100.0%)

7.86 hits per line

Relevant lines Covered
Build:
Build:
44 RELEVANT LINES 44 COVERED LINES
7.86 HITS PER LINE
Source Files on main
  • Tree
  • List 1
  • Changed 1
  • Source Changed 0
  • Coverage Changed 1
Coverage ∆ File Lines Relevant Covered Missed Hits/Line Branch Hits Branch Misses

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
16919889519 main Widen invisible walls for more play area - Increase wall margin to 85% on mobile and 90% on desktop - Provides more room for dice to bounce and roll - Maintains boundary protection while improving gameplay feel - Add version display system for tr... push 12 Aug 2025 08:18PM UTC super3 github
100.0
16919625240 main Center dice spawn position on mobile to prevent wall collisions - Spawn dice from center (x=0) on mobile vs right side (x=3) on desktop - Add random spread to force direction on mobile for better distribution - Adjust force strength based on devi... push 12 Aug 2025 08:05PM UTC super3 github
100.0
16919416014 main Fix invisible walls to dynamically match viewport boundaries - Calculate exact viewport edges based on camera FOV and aspect ratio - Dynamically recreate walls on window resize - Use tighter margins on mobile devices (65% vs 75%) - Account for ac... push 12 Aug 2025 07:55PM UTC super3 github
100.0
16919278941 main Add invisible walls to prevent dice from going off-screen on mobile - Added createInvisibleWalls() function to contain dice within viewport - Walls are positioned closer on mobile devices (width < 768px) - Prevents dice from disappearing when pho... push 12 Aug 2025 07:49PM UTC super3 github
100.0
16917039550 main Add Lucky Orange analytics and chat integration - Session recording to track user gameplay patterns - Live chat support for player assistance - Heatmaps and user behavior analytics Co-Authored-By: Claude <noreply@anthropic.com> push 12 Aug 2025 06:07PM UTC super3 github
100.0
16915233887 main Update all repository references to dicerun.io - Update all GitHub URLs in README badges and instructions - Update package.json repository and issues URLs - Change clone instructions to use new repo name - Update git remote origin to new reposito... push 12 Aug 2025 04:46PM UTC super3 github
100.0
16915044096 main Fix rubber ducky persistence between rounds Rubber ducky now stays between rounds and only disappears when the game is lost and restarted 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> push 12 Aug 2025 04:37PM UTC super3 github
100.0
16914971151 main Update app title and branding to DiceRun.io - Change browser tab title to DiceRun.io - Update top-left game title to DiceRun.io 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> push 12 Aug 2025 04:34PM UTC super3 github
100.0
See All Builds (8)

Badge your Repo: dicerun.io

We detected this repo isn’t badged! Grab the embed code to the right, add it to your repo to show off your code coverage, and when the badge is live hit the refresh button to remove this message.

Could not find badge in README.

Embed â–¾
README BADGES
x

If you need to use a raster PNG badge, change the '.svg' to '.png' in the link

Markdown

Textile

RDoc

HTML

Rst

Refresh
  • Settings
  • Repo on GitHub
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2025 Coveralls, Inc