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ozguronsoy / HephGL
92%

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DEFAULT BRANCH: main
Repo Added 01 Nov 2026 11:50AM UTC
Files 46
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09 Nov 2026 03:52PM UTC coverage: 92.006% (+0.03%) from 91.981%
42649069218

push

github

web-flow
Support geometry shaders (#149)

We reject the pipelines with duplicate stages.

84 of 105 new or added lines in 8 files covered. (80.0%)

5 existing lines in 3 files now uncovered.

7872 of 8556 relevant lines covered (92.01%)

11859.73 hits per line

Relevant lines Covered
Build:
Build:
8556 RELEVANT LINES 7872 COVERED LINES
11859.73 HITS PER LINE
Source Files on main
  • Tree
  • List 46
  • Changed 9
  • Source Changed 9
  • Coverage Changed 9
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
42649069218 main Support geometry shaders (#149) We reject the pipelines with duplicate stages. push 09 Nov 2026 04:27PM UTC web-flow github
92.01
42615748894 main Replace naga with spirq (#148) [spirq](https://crates.io/crates/spirq) provides a better `spirv` reflection. [naga](https://crates.io/crates/naga) will still be used for cross-compiling shaders in the future. push 09 Nov 2026 12:31PM UTC web-flow github
91.98
42609783380 main Move `Version` to its own file (#147) push 09 Nov 2026 11:43AM UTC web-flow github
91.98
42533868214 main Add `ShaderStage` and `ScalarKind` enums (#146) push 08 Nov 2026 11:21PM UTC web-flow github
91.99
42530254597 main Split shader into modules (#145) push 08 Nov 2026 10:37PM UTC web-flow github
92.0
42522460122 main Add polygon mode (#144) push 08 Nov 2026 09:05PM UTC web-flow github
92.0
42502553663 main Add `max_fps` to renderer settings (#143) Adds an optional `max_fps` setting. `begin_frame` waits until a per-frame deadline by sleeping until about 1 ms before it, then spinning the rest of the way, because `sleep` alone isn't precise enough. push 08 Nov 2026 05:09PM UTC web-flow github
91.94
42498096486 main Add create resource binding functions (#142) push 08 Nov 2026 04:23PM UTC web-flow github
92.0
42494505270 main Remove `WideLines` and `OpticalFlow` graphics device feature flags (#141) Both features are only available in `Vulkan`. push 08 Nov 2026 03:33PM UTC web-flow github
91.99
42487449641 main Request async transfer in examples and tests (#140) Async transfer queues do not support graphics operations such as blits, thus we use graphics queue for it in `create_texture`. This also fixes the stage buffer leak due to an early error return... push 08 Nov 2026 02:15PM UTC web-flow github
91.98
See All Builds (35)
  • Repo on GitHub
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