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Coverage | ∆ | File | Lines | Relevant | Covered | Missed | Hits/Line | Branch Hits | Branch Misses |
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Builds | Branch | Commit | Type | Ran | Committer | Via | Coverage |
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#3699 | preserve-extrusion-depth | lint | push | lbud | circleci | pending completion | |
#3684 | preserve-extrusion-depth | lint | push | lbud | circleci | pending completion | |
#3672 | preserve-extrusion-depth | Optimize extrusion rendering by rendering all textures before any other layers + preserve depth buffer between extrusion layers | push | lbud | circleci | pending completion | |
#3671 | preserve-extrusion-depth | lint | Pull #5101 | lbud | circleci | pending completion | |
#3657 | preserve-extrusion-depth | lint | Pull #5101 | lbud | circleci | pending completion | |
#3515 | preserve-extrusion-depth | Refactors per review | Pull #5101 | lbud | circleci | pending completion | |
#3514 | preserve-extrusion-depth | lint | Pull #5101 | lbud | circleci | pending completion | |
#3508 | preserve-extrusion-depth | Minor cleanups + delete renderbuffer on resize | Pull #5101 | lbud | circleci | pending completion | |
#3506 | preserve-extrusion-depth | increase diff threshold | Pull #5101 | lbud | circleci | pending completion |