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j-richey / open_ttt_lib
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LAST BUILD BRANCH: v0.2.2
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Repo Added 24 Nov 2019 06:03PM UTC
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LAST BUILD ON BRANCH issue-29-improve-ai-move-time
branch: issue-29-improve-ai-move-time
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  • issue-29-improve-ai-move-time
  • documentation-improvements
  • fix-clippy-warnings
  • improve-unit-test-coverage
  • issue-21-add-unit-test-coverage-support
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Pull #36

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Merge b9751ce9d into de8fdd7a9
Pull Request #36: Issue 29 improve worst case AI move time by 150x.

44 of 44 new or added lines in 1 file covered. (100.0%)

886 of 928 relevant lines covered (95.47%)

1.44 hits per line

Relevant lines Covered
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928 RELEVANT LINES 886 COVERED LINES
1.44 HITS PER LINE
Source Files on issue-29-improve-ai-move-time
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  • Source Changed 1
  • Coverage Changed 2
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
71 issue-29-improve-ai-move-time Merge b9751ce9d into de8fdd7a9 Pull #36 15 Jun 2020 12:50AM UTC web-flow travis-ci-com pending completion  
70 issue-29-improve-ai-move-time Improve worst case AI game evaluation time This commit greatly improves the worst case game evaluation time. This was accomplished by reducing the number of nodes on the evaluation tree the AI has to examine. First, for a new game we know the ou... push 15 Jun 2020 12:36AM UTC j-richey travis-ci-com pending completion  
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