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evbeda / games4
93%
master: 99%

Build:
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LAST BUILD BRANCH: dependabot/pip/certifi-2022.12.7
DEFAULT BRANCH: master
Repo Added 19 Mar 2020 08:14PM UTC
Files 54
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LAST BUILD ON BRANCH senku
branch: senku
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  • senku
  • Human
  • Love-letter-guard-method
  • add-game-machine
  • addTestSuite
  • ahorcado-add-test-for-is-playing
  • ahorcado-api
  • ahorcado-fix
  • ahorcado-fix-duplicate-method
  • ahorcado-integration-test
  • ahorcado-refactor-tests
  • ahorcado-test
  • ahorcado-test-fix
  • ahorcado-test-hidden-letters
  • ahorcado-tests-fixed
  • ahorcado_exceptions
  • ahorcado_exceptions_2
  • ahorcado_indentation
  • ahorcado_mock
  • clean_code_remove_ds_store
  • createPlayerMunchkin
  • create_treasures_arms
  • creating-play-method
  • dependabot/pip/certifi-2022.12.7
  • dependabot/pip/pyyaml-5.4
  • dependabot/pip/urllib3-1.25.8
  • dependabot/pip/urllib3-1.26.5
  • fix-coverage
  • fix-tests
  • fix_indentation
  • hanoi-add-tower-logic
  • hanoi-board-display
  • hanoi-fixing-board
  • hanoi-improve-tower-logic
  • hanoi-more-board-tests
  • hanoi-test-resolve
  • hanoi-tower-add-remove-token
  • hanoi-tower-init-tower-with-tokens
  • hanoi-tower-refactor-tests
  • hanoi-towers
  • hanoi-towers-add-token
  • hanoi-towers-add-tower
  • hanoi-towers-adding-won-condition-in-play
  • hanoi-towers-array-of-towers
  • hanoi-towers-assert-equals-deprecated
  • hanoi-towers-delete-comments
  • hanoi-towers-fixing-linter-errors
  • hanoi-towers-game-integration
  • hanoi-towers-init-game
  • hanoi-towers-integration-test
  • hanoi-towers-modify-play-method
  • hanoi-towers-modifying-board
  • hanoi-towers-nextturn
  • hanoi-towers-play-method
  • hanoi-towers-setup-tests
  • hanoi-towers-validations-tower
  • initial_bord
  • love-letter-add-coverage
  • love-letter-add-get-parameters
  • love-letter-add-player-to-card
  • love-letter-add-tests
  • love-letter-add-tests-player
  • love-letter-add-tie-tests
  • love-letter-adding-logic-to-more-players
  • love-letter-adding-must-discard-generic
  • love-letter-adding-test-for-priest-action
  • love-letter-baron
  • love-letter-board-functionality
  • love-letter-change-isinstance
  • love-letter-change-turn-in-play
  • love-letter-check-win
  • love-letter-deck
  • love-letter-fix-baron-tests
  • love-letter-fix-max-score
  • love-letter-get-alive
  • love-letter-handmaid-method
  • love-letter-implements-guard
  • love-letter-improving-test-pc-player
  • love-letter-inicial-play
  • love-letter-init-player
  • love-letter-modifying-select-target-method
  • love-letter-pc-player
  • love-letter-priest-action
  • love-letter-refactor
  • love-letter-refactor-check-if-end-round
  • love-letter-refactor-play-method
  • love-letter-reset-round
  • love-letter-select-card
  • love-letter-test-end-of-round
  • love-letter-test-play
  • love-letter-test-self-target
  • love-letter-test_countess
  • love-letter-test_king
  • love-letter-tests-player-end-of-round
  • love-letter/init_method_in_cards
  • love-letter/test_princess
  • love_letter_check_winner_function_and_test
  • love_letter_fix_exception
  • love_letter_fix_exceptions
  • love_letter_game_end_of_round_test_and_functionality
  • love_letter_linter_fixes
  • love_letter_play
  • love_letter_player_end_of_turn_test_and_functionality
  • loveletter-hearts-finished
  • loveletter-prince-logic-and-test
  • loveletter-prince-test
  • loveletter-refactor-hearts
  • loveletter-reworking-draw-mechanics
  • loveletter_added_hand_of_cards_to_player.__str__
  • loveletter_added_input_instructions_for_all_cards
  • loveletter_all_tests_fixed_after_change_in_draw_mechanics
  • loveletter_removed_must_discard_method_from_card
  • lovelletter-finishing-king-test-and-logic
  • master
  • mock_test_2
  • munchin-flee_points
  • munchkin-add-footwear-various
  • munchkin-add-headwear
  • munchkin-add-indumentary
  • munchkin-add-isbig
  • munchkin-add-str-methods
  • munchkin-add-various
  • munchkin-add-weapons
  • munchkin-add_treasure_single_use
  • munchkin-adding-armor-cards
  • munchkin-adding-dic-cards
  • munchkin-board-refactor
  • munchkin-booth-decks
  • munchkin-card_affect_other_player
  • munchkin-card_single_use_win_treasure
  • munchkin-create-door-structure
  • munchkin-create-footwear
  • munchkin-door-tests-added-and-fixed-several-tests
  • munchkin-draw-card-effect
  • munchkin-fix-str-player
  • munchkin-initial-draw-cards
  • munchkin-player-class
  • munchkin-player-win
  • munchkin-refactor-current-player-logic
  • munchkin-test-board
  • munchkin-test_reroll_dice
  • munchkin-treasure-deck
  • munchkin-treasure_single_use
  • munchkin-unifying_test
  • munchkin_armor_logic
  • munchkin_board
  • munchkin_comment_no_test_classes
  • munchkin_final_test
  • munchkin_fix_merge
  • munchkin_play
  • munchkin_treasure_and_door_decks_init_and_len_tests
  • munchkin_treasure_initial_structure
  • munchking-add-test-for-deck
  • munchking-fix-weapons-cards
  • munchking-test-accesories
  • munchking_test_armor
  • munckkin_remove_dice
  • senku-add-tests-for-lose
  • senku-assert-raise-with
  • senku-change-folder-name
  • senku-change-name
  • senku-desglose-condition
  • senku-fix-play
  • senku-fixing-linter
  • senku-integration-test
  • senku-lost-game
  • senku-make-nextturn
  • senku-test-exceptions-play-method
  • senku_board_improvements
  • senku_code_style
  • senku_custom_exceptions
  • senku_error_type
  • senku_exceptions
  • senku_first_iteration_finished
  • senku_integrate_game
  • senku_modify_coveragerc
  • senku_remove_idea
  • senku_test_exception
  • senku_value_error
  • test_monster
  • test_player
  • test_race
  • testing
  • ur-add-cell
  • ur-add-exceptions-move-token
  • ur-add-final-stack
  • ur-add-finish-to-player
  • ur-add-return-next-turn
  • ur-add-shared-to-player
  • ur-add-token
  • ur-adding-token-index
  • ur-cant-eat-on-special-cell
  • ur-cleanup
  • ur-create-play
  • ur-eat-token
  • ur-fix-exact-move
  • ur-get-cell-by-index
  • ur-init
  • ur-init-game
  • ur-init-player
  • ur-init-player-start
  • ur-init-token
  • ur-move-token-method
  • ur-next-turn-and-extra-turn
  • ur-test-movements-methods
  • ur-test-player
  • ur-validate-move
  • ur-validate-movement
  • ur_game_added_isplaying_and_roll_dice
  • ur_game_board_method_implementation_and_tests
  • ur_game_fix_dice_probabilities
  • ur_game_fixed_some_bugs_with_final_stack_change
  • ur_game_search_tokens_method_and_tests
  • ur_special_cell
  • ur_test_movement_methods

pending completion
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merge master into senku branch

287 of 307 relevant lines covered (93.49%)

0.93 hits per line

Relevant lines Covered
Build:
Build:
307 RELEVANT LINES 287 COVERED LINES
0.93 HITS PER LINE
Source Files on senku
Detailed source file information is not available for this build.

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
46 senku merge master into senku branch push 19 Mar 2020 09:15PM UTC fgomez-eb travis-ci-com pending completion  
47 senku merge master into senku branch Pull #7 19 Mar 2020 09:15PM UTC web-flow travis-ci-com pending completion  
45 senku fix test_suite for Senku push 19 Mar 2020 09:07PM UTC fgomez-eb travis-ci-com pending completion  
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