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evbeda / games4
97%
master: 99%

Build:
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LAST BUILD BRANCH: dependabot/pip/certifi-2022.12.7
DEFAULT BRANCH: master
Repo Added 19 Mar 2020 08:14PM UTC
Files 54
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LAST BUILD ON BRANCH Human
branch: Human
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  • Human
  • Love-letter-guard-method
  • add-game-machine
  • addTestSuite
  • ahorcado-add-test-for-is-playing
  • ahorcado-api
  • ahorcado-fix
  • ahorcado-fix-duplicate-method
  • ahorcado-integration-test
  • ahorcado-refactor-tests
  • ahorcado-test
  • ahorcado-test-fix
  • ahorcado-test-hidden-letters
  • ahorcado-tests-fixed
  • ahorcado_exceptions
  • ahorcado_exceptions_2
  • ahorcado_indentation
  • ahorcado_mock
  • clean_code_remove_ds_store
  • createPlayerMunchkin
  • create_treasures_arms
  • creating-play-method
  • dependabot/pip/certifi-2022.12.7
  • dependabot/pip/pyyaml-5.4
  • dependabot/pip/urllib3-1.25.8
  • dependabot/pip/urllib3-1.26.5
  • fix-coverage
  • fix-tests
  • fix_indentation
  • hanoi-add-tower-logic
  • hanoi-board-display
  • hanoi-fixing-board
  • hanoi-improve-tower-logic
  • hanoi-more-board-tests
  • hanoi-test-resolve
  • hanoi-tower-add-remove-token
  • hanoi-tower-init-tower-with-tokens
  • hanoi-tower-refactor-tests
  • hanoi-towers
  • hanoi-towers-add-token
  • hanoi-towers-add-tower
  • hanoi-towers-adding-won-condition-in-play
  • hanoi-towers-array-of-towers
  • hanoi-towers-assert-equals-deprecated
  • hanoi-towers-delete-comments
  • hanoi-towers-fixing-linter-errors
  • hanoi-towers-game-integration
  • hanoi-towers-init-game
  • hanoi-towers-integration-test
  • hanoi-towers-modify-play-method
  • hanoi-towers-modifying-board
  • hanoi-towers-nextturn
  • hanoi-towers-play-method
  • hanoi-towers-setup-tests
  • hanoi-towers-validations-tower
  • initial_bord
  • love-letter-add-coverage
  • love-letter-add-get-parameters
  • love-letter-add-player-to-card
  • love-letter-add-tests
  • love-letter-add-tests-player
  • love-letter-add-tie-tests
  • love-letter-adding-logic-to-more-players
  • love-letter-adding-must-discard-generic
  • love-letter-adding-test-for-priest-action
  • love-letter-baron
  • love-letter-board-functionality
  • love-letter-change-isinstance
  • love-letter-change-turn-in-play
  • love-letter-check-win
  • love-letter-deck
  • love-letter-fix-baron-tests
  • love-letter-fix-max-score
  • love-letter-get-alive
  • love-letter-handmaid-method
  • love-letter-implements-guard
  • love-letter-improving-test-pc-player
  • love-letter-inicial-play
  • love-letter-init-player
  • love-letter-modifying-select-target-method
  • love-letter-pc-player
  • love-letter-priest-action
  • love-letter-refactor
  • love-letter-refactor-check-if-end-round
  • love-letter-refactor-play-method
  • love-letter-reset-round
  • love-letter-select-card
  • love-letter-test-end-of-round
  • love-letter-test-play
  • love-letter-test-self-target
  • love-letter-test_countess
  • love-letter-test_king
  • love-letter-tests-player-end-of-round
  • love-letter/init_method_in_cards
  • love-letter/test_princess
  • love_letter_check_winner_function_and_test
  • love_letter_fix_exception
  • love_letter_fix_exceptions
  • love_letter_game_end_of_round_test_and_functionality
  • love_letter_linter_fixes
  • love_letter_play
  • love_letter_player_end_of_turn_test_and_functionality
  • loveletter-hearts-finished
  • loveletter-prince-logic-and-test
  • loveletter-prince-test
  • loveletter-refactor-hearts
  • loveletter-reworking-draw-mechanics
  • loveletter_added_hand_of_cards_to_player.__str__
  • loveletter_added_input_instructions_for_all_cards
  • loveletter_all_tests_fixed_after_change_in_draw_mechanics
  • loveletter_removed_must_discard_method_from_card
  • lovelletter-finishing-king-test-and-logic
  • master
  • mock_test_2
  • munchin-flee_points
  • munchkin-add-footwear-various
  • munchkin-add-headwear
  • munchkin-add-indumentary
  • munchkin-add-isbig
  • munchkin-add-str-methods
  • munchkin-add-various
  • munchkin-add-weapons
  • munchkin-add_treasure_single_use
  • munchkin-adding-armor-cards
  • munchkin-adding-dic-cards
  • munchkin-board-refactor
  • munchkin-booth-decks
  • munchkin-card_affect_other_player
  • munchkin-card_single_use_win_treasure
  • munchkin-create-door-structure
  • munchkin-create-footwear
  • munchkin-door-tests-added-and-fixed-several-tests
  • munchkin-draw-card-effect
  • munchkin-fix-str-player
  • munchkin-initial-draw-cards
  • munchkin-player-class
  • munchkin-player-win
  • munchkin-refactor-current-player-logic
  • munchkin-test-board
  • munchkin-test_reroll_dice
  • munchkin-treasure-deck
  • munchkin-treasure_single_use
  • munchkin-unifying_test
  • munchkin_armor_logic
  • munchkin_board
  • munchkin_comment_no_test_classes
  • munchkin_final_test
  • munchkin_fix_merge
  • munchkin_play
  • munchkin_treasure_and_door_decks_init_and_len_tests
  • munchkin_treasure_initial_structure
  • munchking-add-test-for-deck
  • munchking-fix-weapons-cards
  • munchking-test-accesories
  • munchking_test_armor
  • munckkin_remove_dice
  • senku
  • senku-add-tests-for-lose
  • senku-assert-raise-with
  • senku-change-folder-name
  • senku-change-name
  • senku-desglose-condition
  • senku-fix-play
  • senku-fixing-linter
  • senku-integration-test
  • senku-lost-game
  • senku-make-nextturn
  • senku-test-exceptions-play-method
  • senku_board_improvements
  • senku_code_style
  • senku_custom_exceptions
  • senku_error_type
  • senku_exceptions
  • senku_first_iteration_finished
  • senku_integrate_game
  • senku_modify_coveragerc
  • senku_remove_idea
  • senku_test_exception
  • senku_value_error
  • test_monster
  • test_player
  • test_race
  • testing
  • ur-add-cell
  • ur-add-exceptions-move-token
  • ur-add-final-stack
  • ur-add-finish-to-player
  • ur-add-return-next-turn
  • ur-add-shared-to-player
  • ur-add-token
  • ur-adding-token-index
  • ur-cant-eat-on-special-cell
  • ur-cleanup
  • ur-create-play
  • ur-eat-token
  • ur-fix-exact-move
  • ur-get-cell-by-index
  • ur-init
  • ur-init-game
  • ur-init-player
  • ur-init-player-start
  • ur-init-token
  • ur-move-token-method
  • ur-next-turn-and-extra-turn
  • ur-test-movements-methods
  • ur-test-player
  • ur-validate-move
  • ur-validate-movement
  • ur_game_added_isplaying_and_roll_dice
  • ur_game_board_method_implementation_and_tests
  • ur_game_fix_dice_probabilities
  • ur_game_fixed_some_bugs_with_final_stack_change
  • ur_game_search_tokens_method_and_tests
  • ur_special_cell
  • ur_test_movement_methods

pending completion
90

Pull #20

travis-ci-com

web-flow
Create class human.py
Pull Request #20: Create class human.py

411 of 423 relevant lines covered (97.16%)

0.97 hits per line

Relevant lines Covered
Build:
Build:
423 RELEVANT LINES 411 COVERED LINES
0.97 HITS PER LINE
Source Files on Human
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Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
90 Human Create class human.py Pull #20 20 Mar 2020 03:56PM UTC web-flow travis-ci-com pending completion  
88 Human Create class human.py push 20 Mar 2020 03:55PM UTC aramis-eb travis-ci-com pending completion  
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