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WiredSound / gemgame
22%

Build:
DEFAULT BRANCH: master
Repo Added 03 Mar 2021 11:23PM UTC
Files 35
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  • master
  • chunk-providing

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#42

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WiredSound
Adjust camera zoom

1 of 1 new or added line in 1 file covered. (100.0%)

356 of 1641 relevant lines covered (21.69%)

0.38 hits per line

Relevant lines Covered
Build:
Build:
1641 RELEVANT LINES 356 COVERED LINES
0.38 HITS PER LINE
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Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
#42 master Adjust camera zoom push 24 Apr 2021 04:11PM UTC WiredSound pending completion  
#41 master Have movement animation play rapidly when entity smashes a rock push 24 Apr 2021 03:57PM UTC WiredSound pending completion  
#40 master Minor changes to map generation push 17 Apr 2021 10:56PM UTC WiredSound pending completion  
#39 master Fix movement synchronisation bug push 07 Apr 2021 03:53PM UTC WiredSound pending completion  
#38 master Slow entity movement when smashing rocks push 06 Apr 2021 01:02PM UTC WiredSound pending completion  
#37 master Document tile animations push 06 Apr 2021 12:39PM UTC WiredSound pending completion  
#36 master Have handling tests submodule be in separate file, improve test descriptions push 01 Apr 2021 10:37PM UTC WiredSound pending completion  
#35 master Simplify error handling push 31 Mar 2021 03:30PM UTC WiredSound pending completion  
#34 master Don't have maps::Modification derive (de)serialize traits, remove unused MapConfig struct push 31 Mar 2021 12:01PM UTC WiredSound pending completion  
#33 master Scrap map resetting idea push 30 Mar 2021 11:04PM UTC WiredSound pending completion  
See All Builds (42)
  • Repo on GitHub
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