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WiredSound / gemgame / #42

Builds Branch Commit Type Ran Committer Via Coverage
#42 master Adjust camera zoom push 24 Apr 2021 04:11PM UTC WiredSound pending completion
#41 master Have movement animation play rapidly when entity smashes a rock push 24 Apr 2021 03:57PM UTC WiredSound pending completion
#40 master Minor changes to map generation push 17 Apr 2021 10:56PM UTC WiredSound pending completion
#39 master Fix movement synchronisation bug push 07 Apr 2021 03:53PM UTC WiredSound pending completion
#38 master Slow entity movement when smashing rocks push 06 Apr 2021 01:02PM UTC WiredSound pending completion
#37 master Document tile animations push 06 Apr 2021 12:39PM UTC WiredSound pending completion
#36 master Have handling tests submodule be in separate file, improve test descriptions push 01 Apr 2021 10:37PM UTC WiredSound pending completion
#35 master Simplify error handling push 31 Mar 2021 03:30PM UTC WiredSound pending completion
#34 master Don't have maps::Modification derive (de)serialize traits, remove unused MapConfig struct push 31 Mar 2021 12:01PM UTC WiredSound pending completion
#33 master Scrap map resetting idea push 30 Mar 2021 11:04PM UTC WiredSound pending completion
#32 master Implement saving of chunks to database push 30 Mar 2021 10:51PM UTC WiredSound pending completion
#31 master Add blue flower type push 29 Mar 2021 04:43PM UTC WiredSound pending completion
#30 master Add rock tiles for different gem types + smashed rock push 29 Mar 2021 11:51AM UTC WiredSound pending completion
#29 master Adjust hair style textures & fix issues with hair rendering push 27 Mar 2021 06:59PM UTC WiredSound pending completion
#28 master Fix server not informing client of invalid movements push 27 Mar 2021 06:49PM UTC WiredSound pending completion
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