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Lower limits on `VF2PostLayout` in exact mode (#15068) We currently run `VF2PostLayout(strict=True)` after the optimisation loop at optimisation level 3. We use the same values for `call_limit` and `max_trials` as we do for the averaging methods, but the averaging methods are pure Rust with no semantic matching, whereas the exact-match have Python-space semantic matching, so are far slower. We can look at raising the limits back to much higher values when these paths are in Rust and use the branch-and-bound scoring. (cherry picked from commit 7052dfe47)
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