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Fundynamic / dune2themaker4j
83%
master: 78%

Build:
Build:
LAST BUILD BRANCH: fix/attacking
DEFAULT BRANCH: master
Repo Added 12 Sep 2015 05:13PM UTC
Files 144
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LAST BUILD ON BRANCH harvester/harvesting-logic
branch: harvester/harvesting-logic
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  • harvester/harvesting-logic
  • add-code-of-conduct-1
  • bugfix/155-ability-to-place-any-structure
  • bugfix/166-fix-animations
  • dependency/update-mockito-to-2-2-9-and-maven-compiler-plugin
  • dependency/update-to-mockito-2-2-7
  • dependency/upgrade-mockito-to-210
  • feature/63-turn-to-cell-before-moving
  • feature/83-render-explosions-appropiately
  • feature/84-units-can-attack
  • feature/build-stuff-primitively
  • feature/build-stuff-primitively-2
  • feature/build-units-from-lightfactory
  • feature/concept-of-money
  • feature/death-hand
  • feature/gui-boilerplate
  • feature/harvester-part-two
  • feature/harvester-unit
  • feature/improve-movement
  • feature/load-entity-data-from-ini-file
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  • feature/radar
  • feature/restrict-placement-buildings
  • feature/update-dependencies
  • feature/update-to-slick-lib-102
  • fix-bug/174
  • fix-bug/build-only-stuff-from-structure-owned-by-player
  • fix/attacking
  • master
  • projectiles
  • refactor/remove-entity-to-cell-association
  • spike/scaling
  • update-dependencies
  • v0.0.2-alpha
  • v0.0.3-alpha

pending completion
686

push

travis-ci

stefanhendriks
Move around some terrain class (and its test) so we can add a dummy
harvestable terrain

2 of 2 new or added lines in 1 file covered. (100.0%)

2518 of 3041 relevant lines covered (82.8%)

0.83 hits per line

Relevant lines Covered
Build:
Build:
3041 RELEVANT LINES 2518 COVERED LINES
0.83 HITS PER LINE
Source Files on harvester/harvesting-logic
  • List 0
  • Changed 2
  • Source Changed 2
  • Coverage Changed 1
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
686 harvester/harvesting-logic Move around some terrain class (and its test) so we can add a dummy harvestable terrain push 10 Apr 2017 06:51PM UTC stefanhendriks travis-ci pending completion  
683 harvester/harvesting-logic When unit is ordered mid-way, make sure it completes its movement to the current cell and then re-evaluates where to go push 01 Apr 2017 03:05PM UTC stefanhendriks travis-ci pending completion  
681 harvester/harvesting-logic fix the .gitignore, so that only root dir of ‘graphics’ is ignored push 01 Apr 2017 02:30PM UTC stefanhendriks travis-ci pending completion  
680 harvester/harvesting-logic Fix bug, whenever a unit was moving, and ordered to move to a different vector, then do not block on self-claimed vectors. - add tests for UnitMoveIntents to secure this behavior - add an idle behavior/state push 31 Mar 2017 09:17AM UTC stefanhendriks travis-ci pending completion  
677 harvester/harvesting-logic Merge branch 'master' into harvester/harvesting-logic push 31 Mar 2017 08:16AM UTC stefanhendriks travis-ci pending completion  
663 harvester/harvesting-logic Merge branch 'master' into harvester/harvesting-logic push 04 Nov 2016 01:34PM UTC stefanhendriks travis-ci pending completion  
658 harvester/harvesting-logic use state objects for moving units around push 01 Nov 2016 08:05PM UTC stefanhendriks travis-ci pending completion  
655 harvester/harvesting-logic Merge branch 'master' into harvester/harvesting-logic push 28 Oct 2016 07:24PM UTC stefanhendriks travis-ci pending completion  
647 harvester/harvesting-logic is destroyed with zero hitpoints push 22 Oct 2016 07:10AM UTC stefanhendriks travis-ci pending completion  
645 harvester/harvesting-logic Introduce and use harvesting state machine logic push 19 Oct 2016 09:23AM UTC stefanhendriks travis-ci pending completion  
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  • Repo on GitHub
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