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Fundynamic / dune2themaker4j
82%
master: 78%

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Build:
LAST BUILD BRANCH: fix/attacking
DEFAULT BRANCH: master
Repo Added 12 Sep 2015 05:13PM UTC
Files 144
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LAST BUILD ON BRANCH feature/improve-movement
branch: feature/improve-movement
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  • feature/improve-movement
  • add-code-of-conduct-1
  • bugfix/155-ability-to-place-any-structure
  • bugfix/166-fix-animations
  • dependency/update-mockito-to-2-2-9-and-maven-compiler-plugin
  • dependency/update-to-mockito-2-2-7
  • dependency/upgrade-mockito-to-210
  • feature/63-turn-to-cell-before-moving
  • feature/83-render-explosions-appropiately
  • feature/84-units-can-attack
  • feature/build-stuff-primitively
  • feature/build-stuff-primitively-2
  • feature/build-units-from-lightfactory
  • feature/concept-of-money
  • feature/death-hand
  • feature/gui-boilerplate
  • feature/harvester-part-two
  • feature/harvester-unit
  • feature/load-entity-data-from-ini-file
  • feature/load-map
  • feature/power-resource
  • feature/radar
  • feature/restrict-placement-buildings
  • feature/update-dependencies
  • feature/update-to-slick-lib-102
  • fix-bug/174
  • fix-bug/build-only-stuff-from-structure-owned-by-player
  • fix/attacking
  • harvester/harvesting-logic
  • master
  • projectiles
  • refactor/remove-entity-to-cell-association
  • spike/scaling
  • update-dependencies
  • v0.0.2-alpha
  • v0.0.3-alpha

pending completion
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travis-ci

stefanhendriks
When max is 0 just return 0 as bound cannot be 0 for Random

1 of 1 new or added line in 1 file covered. (100.0%)

2832 of 3474 relevant lines covered (81.52%)

0.82 hits per line

Relevant lines Covered
Build:
Build:
3474 RELEVANT LINES 2832 COVERED LINES
0.82 HITS PER LINE
Source Files on feature/improve-movement
  • List 0
  • Changed 12
  • Source Changed 12
  • Coverage Changed 1
Coverage ∆ File Lines Relevant Covered Missed Hits/Line

Recent builds

Builds Branch Commit Type Ran Committer Via Coverage
782 feature/improve-movement When max is 0 just return 0 as bound cannot be 0 for Random push 04 Aug 2017 07:01AM UTC stefanhendriks travis-ci pending completion  
778 feature/improve-movement Add test to make sure we don't 'fix' the getCenteredCoordinate wrongly again push 04 Aug 2017 06:42AM UTC stefanhendriks travis-ci pending completion  
776 feature/improve-movement Fix codacy issues push 04 Aug 2017 06:24AM UTC stefanhendriks travis-ci pending completion  
771 feature/improve-movement Improved movement even more, fixed how we calculate center of units. - units, regardless of what they are drawn - are always 1 cell width/height. push 02 Aug 2017 06:44PM UTC stefanhendriks travis-ci pending completion  
769 feature/improve-movement Improve movement of units by simply choosing the 'best' option in the surrounding cells. This is no path finding, but it greatly improves moving of units push 02 Aug 2017 07:20AM UTC stefanhendriks travis-ci pending completion  
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  • Repo on GitHub
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