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mapbox / mapbox-gl-native / 17783
77%

Build:
DEFAULT BRANCH: master
Ran 17 Nov 2016 01:46AM UTC
Jobs 1
Files 384
Run time 36s
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[core] update native for line property function shaders changes (#6658)

* [core] update shaders for line property functions

update deps, define device pixel ratio for all shaders

[core] create ShaderParameter struct to store pixel ratio and overdraw param

repair rebase errs

update shaders to include pixel ratio

make sure collision_box never overdraws

update test suite, move shaders to Painter::render so the correct pixel ratio is applied

move shader compiling back to the Painter constructor

rebase from shader --> program refactor

re-factor parameters for collisionBox and debug programs

remove unused vars from line-program, move blur math to shader

update core files

remove unecessary files

update shaders PR, remove comments

bump test suite sha

fix formatting, incorporate feedback

refactor program.hpp

* [core] remove line transformations that were moved to the shaders, bump shader sha

* [core] shorten ProgramParameter instantiation

* [core] bump shader+test suite shas

10136 of 13148 relevant lines covered (77.09%)

17263.32 hits per line

Jobs
ID Job ID Ran Files Coverage
5 17783.5 (BUILDTYPE=Debug _CXX=g++-5 _CC=gcc-5 WITH_COVERAGE=1 WITH_OSMESA=1) 17 Nov 2016 01:46AM UTC 0
77.09
Travis Job 17783.5
Source Files on build 17783
Detailed source file information is not available for this build.
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