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skidding / react-cosmos / 690
96%

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DEFAULT BRANCH: master
Ran 20 Oct 2016 01:38PM UTC
Jobs 1
Files 24
Run time 2s
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Proxy API v2 (#218)

* Create react-cosmos-state-proxy #209

* Move State Proxy inside CP and add local state example #209

* Remove unnecessary prefix in Proxy name #209

* Remove leftover script calls #209

* Don't transpile coverage #209

* Add separate preview loader proxy #209

* Move internal proxies to react-cosmos pkg #209

* Improve Proxy API #209

* Create small linked list to retrieve proxies elegantly #209

Like generators, but different. Generators are stateful, each call
increments. Here, you can call next() many times on same bound function
and it will return same item. You advance when you call
next().next().etc, being able to store a ref to any item in the list.
Useful to not be affected by proxy re-renders.

* Combine user and internal proxies in linked list #209

* Simplify StateProxy tests #209

* Redesign ReduxProxy to new Proxy API #209

* Change responsibilities between proxies #209

* Disable StateProxt when Redux state is available #209

* Optimize Flatris #209

No longer change Redux state at 60fps

* Only unsubscribe when previously subscribed #209

* Integrate new Proxy API in CP #209

* Make project work with React 0.13 again #209

Also give up with 0.12 because a. enzyme doesn’t even install and b. it
will break in the future anyway when moving to top level component cb
refs in react-component-tree.

* Use targeted Lodash packages #209

cc @catalinmiron @flaviusone

* Express version dependency more clearly #209

* Only send updated part of the proxies to CP #209

* Ignore component state when fixture has initial state #209

* Make local state example prettier #209

* Update intro .gif with latest playground look #209

62 of 62 new or added lines in 6 files covered. (100.0%)

412 of 430 relevant lines covered (95.81%)

79.68 hits per line

Jobs
ID Job ID Ran Files Coverage
1 690.1 20 Oct 2016 01:38PM UTC 0
95.81
Travis Job 690.1
Source Files on build 690
Detailed source file information is not available for this build.
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