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CyclopsMC / EvilCraft / 42464029647
41%
master-26-lts: 41%

Build:
Build:
LAST BUILD BRANCH: claude/focused-babbage-77yina
DEFAULT BRANCH: master-26-lts
Ran 08 Nov 2026 08:44AM UTC
Jobs 1
Files 683
Run time 1min
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08 Nov 2026 08:41AM UTC coverage: 41.404% (+0.03%) from 41.376%
42464029647

Pull #1302

github

claude
Fix flaky werewolf villager full moon game test

The werewolf villager test environments set the overworld clock when the
batch starts, but the game test server keeps advancing time while it waits
for the test chunks to become entity-ticking. When the night batch ran first
on a cold server, that wait took over 6000 ticks, so the test started after
the clock passed 24000: daytime and no longer a full moon, so the villager
never transformed.

Freeze time in both werewolf villager environments so the configured time
holds until the test runs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UeSuG7HLGfSaW5U79U21nK
Pull Request #1302: Fix flaky werewolf villager full moon game test

1344 of 5520 branches covered (24.35%)

Branch coverage included in aggregate %.

7596 of 16072 relevant lines covered (47.26%)

2.28 hits per line

Jobs
ID Job ID Ran Files Coverage
1 42464029647.1 08 Nov 2026 08:44AM UTC 683
41.4
GitHub Action Run
Source Files on build 42464029647
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  • Changed 3
  • Source Changed 0
  • Coverage Changed 3
Coverage ∆ File Lines Relevant Covered Missed Hits/Line Branch Hits Branch Misses
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