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Kikobeats / superlock / 39942836115
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DEFAULT BRANCH: master
Ran 23 Oct 2026 10:59AM UTC
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23 Oct 2026 10:58AM UTC coverage: 100.0%. Remained the same
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docs: add an interactive superlock wordmark (#33)

* docs: add an interactive superlock wordmark

The README and the docs site open with the word "superlock" built as an
isometric machine in the style of Fig 1-3. On the live page, clicking a
letter or typing its key calls lock() on superlock's own createLock,
inlined; the letter waits in arrival order with a numbered flag, and one
carriage serves the queue, toggling each letter lit or unlit. Clicking a
waiting letter aborts its signal. The README SVG is a 13 s CSS loop
recorded from the same model.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: link the wordmark to superlock.js.org

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: ignore held-key repeats on the wordmark

A held letter key fired keydown with repeat set, so a waiting letter
was queued and aborted over and over. One keypress is now one press,
like a click.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: give every wordmark letter a 60px hit target

The expander read a stale left edge, so later letters stayed under the floor. The queue now has tests, and coverage stays on src.

Co-authored-by: Cursor <cursoragent@cursor.com>

* test: stop the wordmark run when the sim is idle

busy() is already false only when the lock is free and the motion has settled.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Cursor <cursoragent@cursor.com>

115 of 115 branches covered (100.0%)

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302 of 302 relevant lines covered (100.0%)

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1 39942836115.1 23 Oct 2026 10:59AM UTC 4
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