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CyclopsMC / EvilCraft / 39737443492
41%

Build:
DEFAULT BRANCH: master-26-lts
Ran 22 Oct 2026 07:01AM UTC
Jobs 1
Files 682
Run time 1min
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22 Oct 2026 06:59AM UTC coverage: 40.434% (+0.05%) from 40.382%
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Fix entities getting stuck in Blood and Poison on NeoForge 26.1.2 (#1289)

Since NeoForge 26.1.2.95 (neoforged/NeoForge#3303), LivingEntity#travelInFluid only
moves entities in a modded fluid through FluidType#move, water-like fluids or lava.
FluidType.Properties#isWaterLike defaults to false, so entities inside Blood or
Poison got no movement at all. Mark both fluids as water-like to restore the
1.21.1 behaviour.

Closes #1288

1292 of 5520 branches covered (23.41%)

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7432 of 16056 relevant lines covered (46.29%)

2.24 hits per line

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ID Job ID Ran Files Coverage
1 39737443492.1 22 Oct 2026 07:01AM UTC 682
40.43
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