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CyclopsMC / EvilCraft / 38594391013
30%
master-26-lts: 40%

Build:
Build:
LAST BUILD BRANCH: master-26
DEFAULT BRANCH: master-26-lts
Ran 14 Oct 2026 04:08PM UTC
Jobs 1
Files 620
Run time 1min
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14 Oct 2026 04:00PM UTC coverage: 30.343% (+0.03%) from 30.314%
38594391013

Pull #1284

github

claude
Fix vengeance spirit hitbox when inner entity matches initial random one

The random inner entity is assigned while defining synced data, which does
not trigger onSyncedDataUpdated, so the spirit kept its 1x1 dummy hitbox.
Setting the same inner entity type afterwards was a no-op, so it never got
refreshed. This made the dimensions and attack game tests randomly fail.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018a47GR9aPVBj2dRfWzzhdN
Pull Request #1284: Fix vengeance spirit hitbox when inner entity matches initial random one

963 of 5672 branches covered (16.98%)

Branch coverage included in aggregate %.

5417 of 15354 relevant lines covered (35.28%)

1.66 hits per line

Coverage Regressions

Lines Coverage ∆ File
136
0.0
0.0% org/cyclops/evilcraft/entity/monster/EntityVengeanceSpirit.java
Jobs
ID Job ID Ran Files Coverage
1 38594391013.1 14 Oct 2026 04:08PM UTC 620
30.34
GitHub Action Run
Source Files on build 38594391013
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  • List 620
  • Changed 3
  • Source Changed 0
  • Coverage Changed 3
Coverage ∆ File Lines Relevant Covered Missed Hits/Line Branch Hits Branch Misses
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