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Tatsh / dade / 33596156925
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Build:
DEFAULT BRANCH: master
Ran 02 Sep 2026 05:51AM UTC
Jobs 5
Files 291
Run time 1min
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02 Sep 2026 04:48AM UTC coverage: 100.0%. Remained the same
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Tatsh
maxpayne: take every disc a game shipped on, and read a bare BIN

`unshield` is pointed at `data1.cab` but opens the header beside it and every later volume too, so
a cabinet split across discs only comes out whole when all of it is in one place. Max Payne 2
splits it: `data1.cab`, `data1.hdr` and `data2.cab` are on the install disc and `data3.cab` is on
the play disc, and unpacking either alone stops part way through.

`iter_archives` now takes any number of sources, gathers the parts from all of them under one
casing, and unshields once over the lot. `ras-list` and `ras-extract` take the sources as a
variadic argument, which means `ras-extract`'s globs move to a repeatable `--pattern`, there being
room for only one variadic argument in a command.

`open_image` also takes a `.bin` on its own, which it reads through the sheet beside it when there
is one and from its own sectors when there is not: a track that kept its error correction opens
each sector with a sync pattern and names its mode in the byte after the address. That is in
`dade.common`, so every game gets it.

5332 of 5332 branches covered (100.0%)

Branch coverage included in aggregate %.

68 of 68 new or added lines in 5 files covered. (100.0%)

20504 of 20504 relevant lines covered (100.0%)

5.0 hits per line

Jobs
ID Job ID Ran Files Coverage
1 33596156925.1 02 Sep 2026 05:51AM UTC 291
100.0
GitHub Action Run
2 33596156925.2 02 Sep 2026 05:52AM UTC 291
100.0
GitHub Action Run
3 33596156925.3 02 Sep 2026 05:52AM UTC 291
100.0
GitHub Action Run
4 33596156925.4 02 Sep 2026 05:52AM UTC 291
100.0
GitHub Action Run
5 33596156925.5 02 Sep 2026 05:52AM UTC 291
100.0
GitHub Action Run
Source Files on build 33596156925
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