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bitshifter / glam-rs / 33064997695
99%

Build:
DEFAULT BRANCH: main
Ran 27 Aug 2026 10:56AM UTC
Jobs 4
Files 153
Run time 1min
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27 Aug 2026 10:53AM UTC coverage: 99.103% (+0.001%) from 99.102%
33064997695

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feat: add smoothstep methods (#797)

# Objective

Smoothstep is a common standardised function available in shaders, but
not currently available in glam unlike map_toward lerp inverse_lerp etc.

## Solution

Adds smoothstep methods to floats and vecs, it uses (x, edge0, edge1)
signature which differs from opengl but fits with the rust standards
better I think. as you might do x.smoothstep(edge0, edge1) and it
doesn't really read correctly to do edge0.smoothstep(edge1, x)

73 of 73 new or added lines in 15 files covered. (100.0%)

21 existing lines in 7 files now uncovered.

91419 of 92246 relevant lines covered (99.1%)

125352.73 hits per line

Coverage Regressions

Lines Coverage ∆ File
3
97.71
-2.29% src/bool/bvec2.rs
3
99.19
-0.81% src/f32/coresimd/mat2.rs
3
95.51
0.82% src/f32/coresimd/quat.rs
3
98.21
-0.35% src/f32/coresimd/vec3a.rs
3
96.95
-1.02% src/f64/daffine3.rs
3
99.33
-0.67% src/f64/dquat.rs
3
99.33
-0.29% src/u32/uvec2.rs
Jobs
ID Job ID Ran Files Coverage
1 core_simd-ubuntu-latest - 33064997695.1 27 Aug 2026 10:56AM UTC 120
98.96
GitHub Action Run
2 scalar_math-ubuntu-latest - 33064997695.2 27 Aug 2026 10:56AM UTC 120
99.04
GitHub Action Run
3 native_simd-macos-latest - 33064997695.3 27 Aug 2026 10:57AM UTC 121
99.02
GitHub Action Run
4 native_simd-ubuntu-latest - 33064997695.4 27 Aug 2026 10:56AM UTC 121
99.0
GitHub Action Run
Source Files on build 33064997695
  • Tree
  • List 153
  • Changed 45
  • Source Changed 15
  • Coverage Changed 45
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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