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solidjs / solid / 32907618339
74%
main: 89%

Build:
Build:
LAST BUILD BRANCH: next
DEFAULT BRANCH: main
Ran 25 Aug 2026 10:48PM UTC
Jobs 1
Files 6
Run time 1min
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25 Aug 2026 10:44PM UTC coverage: 72.03% (+0.02%) from 72.014%
32907618339

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ryansolid
Recover from REACTIVITY_HALTED in dev workflows

A halt is global to the runtime instance, so one uncaught error used to
permanently brick HMR (hot swaps are signal writes, which a halted
scheduler drops) and playground-style embedders (a fresh render() never
mounts because its queued effects can never flush) until a full reload.
The refresh runtime now revives scheduling before patching a hot update,
and render() resets the halt in dev before mounting; resetErrorHalt is
re-exported from solid-js (server no-op) for dev tooling. Production
behavior is unchanged: a halt remains a hard crash.

Co-authored-by: Cursor <cursoragent@cursor.com>

509 of 772 branches covered (65.93%)

Branch coverage included in aggregate %.

1 of 1 new or added line in 1 file covered. (100.0%)

758 of 987 relevant lines covered (76.8%)

14.41 hits per line

Jobs
ID Job ID Ran Files Coverage
1 32907618339.1 25 Aug 2026 10:48PM UTC 6
72.03
GitHub Action Run
Source Files on build 32907618339
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