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NVIDIA / gpu-operator / 32792485724
44%
main: 45%

Build:
Build:
LAST BUILD BRANCH: pull-request/3089
DEFAULT BRANCH: main
Ran 25 Aug 2026 12:21AM UTC
Jobs 1
Files 73
Run time 1min
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25 Aug 2026 12:08AM UTC coverage: 37.688%. Remained the same
32792485724

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abrarshivani
fix(ci): re-query the node count until it is positive

The count of GPU nodes is resolved once and kept, because the upgrade churns
node labels and a per-iteration count could sample a transient value and match
early. The guard for that tested the cached value for emptiness, which only
holds when the query failed. A successful query returning zero, which is what
happens when no node carries the label yet, was cached like any other answer,
and the loop then compared against a frozen zero for the rest of its budget.
Cache only a positive count, so an API error and a zero both retry.

Give every kubectl call that a polling loop depends on an explicit request
timeout. kubectl defaults to no per-request timeout, and a wall clock deadline
is only tested between commands, so one hung request could run past it for as
long as the connection stayed open.

Drop the remaining explanatory comments.

Signed-off-by: Abrar Shivani <ashivani@nvidia.com>

4881 of 12951 relevant lines covered (37.69%)

0.38 hits per line

Jobs
ID Job ID Ran Files Coverage
1 32792485724.1 25 Aug 2026 12:21AM UTC 73
37.69
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Source Files on build 32792485724
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