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CyclopsMC / CyclopsCore / #479033841
23%
master-1.21: 31%

Build:
Build:
LAST BUILD BRANCH: master-1.20-lts
DEFAULT BRANCH: master-1.21
Ran 15 Aug 2026 07:26AM UTC
Jobs 1
Files 444
Run time 1min
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15 Aug 2026 07:22AM UTC coverage: 23.056%. Remained the same
#479033841

Pull #233

github

claude
Fix GUIs not opening when player is forced into a crouching pose

Player#isCrouching is pose-based, and is not only true when the player
holds the sneak key, but also when the player is squeezed into a space
that is too low to stand in. This made it impossible to open any block
GUI while being wedged below a low ceiling.

Instead, check Entity#isSecondaryUseActive, which is based on the actual
sneak key state, and also respects Item#doesSneakBypassUse.

Closes CyclopsMC/IntegratedDynamics#1695

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SEu7L41bnZ9GZMvAyEE73j
Pull Request #233: Fix GUIs not opening when player is forced into a crouching pose

0 of 2 new or added lines in 2 files covered. (0.0%)

1 existing line in 1 file now uncovered.

2443 of 10596 relevant lines covered (23.06%)

0.23 hits per line

Uncovered Changes

Lines Coverage ∆ File
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0.0% src/main/java/org/cyclops/cyclopscore/block/IBlockGui.java
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0.0% src/main/java/org/cyclops/cyclopscore/event/LecternInfoBookHandler.java

Coverage Regressions

Lines Coverage ∆ File
1
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0.0% src/main/java/org/cyclops/cyclopscore/block/IBlockGui.java
Jobs
ID Job ID Ran Files Coverage
1 #479033841.1 15 Aug 2026 07:26AM UTC 444
23.06
Source Files on build #479033841
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