Enabling this setting will include a (potentially inaccurate) coverage % with warning messages in status updates for drifted builds.
Adjust setting|
Ran
|
Jobs
1
|
Files
2094
|
Run time
3min
|
Badge
README BADGES
|
github
4 of 105 new or added lines in 13 files covered. (3.81%)
3 existing lines in 2 files now uncovered.3294 of 69314 relevant lines covered (4.75%)
0.05 hits per line
| Lines | Coverage | ∆ | File |
|---|---|---|---|
| 54 |
2.42 |
0.48% | AAEmu.Game/Core/Managers/SubZoneManager.cs |
| 30 |
0.0 |
0.0% | AAEmu.Game/Core/Packets/C2G/CSCreateDoodadPacket.cs |
| 4 |
0.0 |
0.0% | AAEmu.Game/Models/Game/World/Xml/XmlWorldZone.cs |
| 3 |
0.0 |
0.0% | AAEmu.Game/Core/Managers/World/ZoneManager.cs |
| 2 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Indun/Dungeon.cs |
| 2 |
0.0 |
0.0% | AAEmu.Game/Models/Game/World/Xml/XmlWorld.cs |
| 1 |
3.49 |
-0.0% | AAEmu.Game/Core/Managers/SkillManager.cs |
| 1 |
16.17 |
0.0% | AAEmu.Game/Core/Managers/World/WorldManager.cs |
| 1 |
0.0 |
0.0% | AAEmu.Game/Models/Game/World/Point.cs |
| 1 |
0.0 |
0.0% | AAEmu.Game/Models/Game/World/Xml/XmlWorldSector.cs |
| 1 |
0.0 |
0.0% | AAEmu.Game/Models/Game/World/Zones/Area.cs |
| 1 |
7.91 |
0.3% | AAEmu.Game/Utils/MathUtil.cs |
| Lines | Coverage | ∆ | File |
|---|---|---|---|
| 2 |
2.42 |
0.48% | AAEmu.Game/Core/Managers/SubZoneManager.cs |
| 1 |
0.0 |
0.0% | AAEmu.Game/Core/Packets/C2G/CSCreateDoodadPacket.cs |
| ID | Job ID | Ran | Files | Coverage | |
|---|---|---|---|---|---|
| 1 | 29655354716.1 | 2094 |
4.75 |
GitHub Action Run |
| Coverage | ∆ | File | Lines | Relevant | Covered | Missed | Hits/Line |
|---|