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AAEmu / AAEmu / 29352809280
5%

Build:
DEFAULT BRANCH: develop
Ran 14 Jul 2026 05:14PM UTC
Jobs 1
Files 2094
Run time 6min
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14 Jul 2026 05:12PM UTC coverage: 4.758% (-0.005%) from 4.763%
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feat(game): Implements player death penalties and recovery (#1455)

* fix(game): Small packet details update

* feat(game): Exp loss on death

* feat(game): Implement player death penalties and experience recovery

This commit introduces a comprehensive system for player death penalties and experience recovery.

- Players now lose a configurable percentage of experience and a fixed amount of durability on equipped items when they die, applicable above a specified minimum level.
- Lost experience can be partially recovered through a new skill effect, which consumes labor power and may require interacting with a priest.
- Configurable settings for loss rates, durability reduction, and the minimum level for penalties have been added to the world configuration.
- Updates to character properties, packet structures, and experience management ensure proper handling and communication of these new mechanics.

* Update AAEmu.Game/Models/Game/Skills/Effects/RecoverExpEffect.cs

Co-authored-by: greptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com>

* Greptile suggestion for LostExp

* Bad greptile didn't see this was supposed to be cast as short

---------

Co-authored-by: greptile-apps[bot] <165735046+greptile-apps[bot]@users.noreply.github.com>

0 of 116 new or added lines in 12 files covered. (0.0%)

3 existing lines in 3 files now uncovered.

3292 of 69192 relevant lines covered (4.76%)

0.05 hits per line

Uncovered Changes

Lines Coverage ∆ File
33
2.46
-0.48% AAEmu.Game/Models/Game/Char/CharacterCombat.cs
27
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/RecoverExpEffect.cs
26
9.68
-0.16% AAEmu.Game/Models/Game/Units/Unit.cs
10
0.0
0.0% AAEmu.Game/Core/Packets/G2C/SCCharacterStatePacket.cs
6
84.75
-9.59% AAEmu.Game/Core/Managers/ExperienceManager.cs
4
0.0
0.0% AAEmu.Game/Core/Packets/G2C/SCCharDetailPacket.cs
3
0.0
0.0% AAEmu.Game/Core/Packets/G2C/SCUnitDeathPacket.cs
3
22.22
-2.02% AAEmu.Game/Models/Game/Configurations.cs
1
29.03
-0.48% AAEmu.Game/Core/Managers/PublicFarmManager.cs
1
1.68
-0.0% AAEmu.Game/Models/Game/Char/Character.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Units/Portal.cs
1
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0.0% AAEmu.Game/Models/Game/Units/Slave.cs

Coverage Regressions

Lines Coverage ∆ File
1
2.46
-0.48% AAEmu.Game/Models/Game/Char/CharacterCombat.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/RecoverExpEffect.cs
1
9.68
-0.16% AAEmu.Game/Models/Game/Units/Unit.cs
Jobs
ID Job ID Ran Files Coverage
1 29352809280.1 14 Jul 2026 05:14PM UTC 2094
4.76
GitHub Action Run
Source Files on build 29352809280
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  • Changed 12
  • Source Changed 12
  • Coverage Changed 9
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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