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philihp / kennerspiel / 27462825415
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Build:
DEFAULT BRANCH: main
Ran 13 Jun 2026 09:25AM UTC
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Files 116
Run time 1min
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13 Jun 2026 09:24AM UTC coverage: 96.185%. Remained the same
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docs(strategy): add Game 3 takeaways — unique-building race and engine signals (#1757)

* docs(strategy): add USE command grammar and France 2p opening book

Document the two-DOF USE syntax (clergy auto-assign lay brother vs
WITH_PRIOR prefix; trailing token selects the wheel token to reset, Jo
for the joker, Farmyard's mandatory Gn/Sh) and record the start-player
round-1 opening line (G07 + Prior bonus USE, then FELL_TREES) as a
living default to keep refining against opponent play.

* docs(strategy): add Game 3 takeaways — unique-building race and engine signals

Record lessons from a close game (white 109, red 107 through round 17):
- unique high-value building (F24 Cloister Church) is a race, not a project;
  build the turn it's reachable or abandon and deny
- WORK_CONTRACT as adversarial timing lever in 2p
- G22 Quarry mountain-only placement and unaffordable-leaf engine signal
- upcoming_turns[*].introduced as timing signal for big builds
- Cloister Workshop clay-limited pottery cap and ornament ceiling (1/use)
- L-prefix landscape-tile vs L-numbered starting-building distinction

---------

Co-authored-by: Claude <noreply@anthropic.com>

1311 of 1501 branches covered (87.34%)

Branch coverage included in aggregate %.

3505 of 3506 relevant lines covered (99.97%)

707.13 hits per line

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