|
Ran
|
Jobs
1
|
Files
2067
|
Run time
3min
|
Badge
README BADGES
|
push
github
3 of 317 new or added lines in 15 files covered. (0.95%)
11 existing lines in 7 files now uncovered.3211 of 66846 relevant lines covered (4.8%)
0.05 hits per line
| Lines | Coverage | ∆ | File |
|---|---|---|---|
| 91 |
3.07 |
0.36% | AAEmu.Game/Models/Game/Char/CharacterCombat.cs |
| 49 |
0.0 |
0.0% | AAEmu.Game/Models/Tasks/Skills/UseAutoAttackSkillTask.cs |
| 47 |
0.0 |
AAEmu.Game/Utils/DB/HoldablesSchemaCheck.cs | |
| 29 |
2.72 |
-0.12% | AAEmu.Game/Models/Game/Skills/Skill.cs |
| 26 |
0.0 |
0.0% | AAEmu.Game/Core/Packets/C2G/CSResurrectCharacterPacket.cs |
| 13 |
0.0 |
0.0% | AAEmu.Game/Models/Game/World/Zones/ZoneConflict.cs |
| 12 |
3.5 |
-0.03% | AAEmu.Game/Core/Managers/SkillManager.cs |
| 11 |
0.0 |
AAEmu.Game/Models/Game/Items/Holdable.cs | |
| 11 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Skills/Effects/SpecialEffects/AutoAttack.cs |
| 10 |
1.76 |
-0.01% | AAEmu.Game/Models/Game/Char/Character.cs |
| 7 |
3.39 |
-0.02% | AAEmu.Game/Core/Managers/ItemManager.cs |
| 3 |
0.0 |
0.0% | AAEmu.Game/Core/Packets/G2C/SCSkillFiredPacket.cs |
| 3 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Skills/Effects/HealEffect.cs |
| 1 |
21.67 |
-0.37% | AAEmu.Game/GameService.cs |
| 1 |
24.24 |
-0.76% | AAEmu.Game/Models/Game/Configurations.cs |
| Lines | Coverage | ∆ | File |
|---|---|---|---|
| 3 |
0.0 |
0.0% | AAEmu.Game/Models/Game/World/Zones/ZoneConflict.cs |
| 3 |
0.0 |
0.0% | AAEmu.Game/Models/Tasks/Skills/UseAutoAttackSkillTask.cs |
| 1 |
3.39 |
-0.02% | AAEmu.Game/Core/Managers/ItemManager.cs |
| 1 |
0.0 |
0.0% | AAEmu.Game/Core/Packets/C2G/CSResurrectCharacterPacket.cs |
| 1 |
0.0 |
0.0% | AAEmu.Game/Core/Packets/G2C/SCSkillFiredPacket.cs |
| 1 |
3.07 |
0.36% | AAEmu.Game/Models/Game/Char/CharacterCombat.cs |
| 1 |
0.0 |
0.0% | AAEmu.Game/Models/Game/Skills/Effects/SpecialEffects/AutoAttack.cs |
| ID | Job ID | Ran | Files | Coverage | |
|---|---|---|---|---|---|
| 1 | 26331082944.1 | 2067 |
4.8 |
GitHub Action Run |
| Coverage | ∆ | File | Lines | Relevant | Covered | Missed | Hits/Line |
|---|