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TTRPG-Dev / ex_ttrpg_dev / fbced445c7e5b7300d8c3d505a0b4b0425b029a7-PR-115
85%
main: 87%

Build:
Build:
LAST BUILD BRANCH: qmalcolm--feat-harden-config-error-messages
DEFAULT BRANCH: main
Ran 05 May 2026 05:40AM UTC
Jobs 1
Files 19
Run time 1min
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05 May 2026 05:38AM UTC coverage: 85.364% (-0.8%) from 86.134%
fbced445c7e5b7300d8c3d505a0b4b0425b029a7-PR-115

Pull #115

github

QMalcolm
docs(loader): document structural vocabulary in Loader moduledoc

Adds a "Structural Vocabulary" section to the Loader @moduledoc listing
every concept metadata key the library reads at runtime. This is the
canonical reference for system authors and the foundation for adding
load-time validation.

The section covers: reserved concept type IDs ("roll",
"character_progression"), keys on progression concepts (required_count,
available_when, effect_target, roll_reference, filter and its subkeys),
keys on roll concepts (target_type, dice, bonus_field), keys on
selectable concepts (level, requires), starting_equipment, the choices
map and its subkeys (type, options, grants_to, name, contributes_field,
contributes_value), and the CLI-only "hidden" key.

This audit revealed that "roll" and "character_progression" are
structural type IDs hardcoded in the library — they belong in this
vocabulary section, not in config. It also surfaced that the filter
subkey "active_in" carries its own "field"/"type" subkeys, which was
previously implicit.
Pull Request #115: docs(loader): document structural vocabulary in Loader moduledoc

1219 of 1428 relevant lines covered (85.36%)

9500.71 hits per line

Coverage Regressions

Lines Coverage ∆ File
11
86.31
-2.43% apps/ex_ttrpg_dev/lib/characters.ex
Jobs
ID Job ID Ran Files Coverage
1 fbced445c7e5b7300d8c3d505a0b4b0425b029a7-PR-115.1 05 May 2026 05:40AM UTC 19
85.36
GitHub Action Run
Source Files on build fbced445c7e5b7300d8c3d505a0b4b0425b029a7-PR-115
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  • List 19
  • Changed 2
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  • Coverage Changed 2
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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