• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

Tatsh / re3-installer / #276
100%

Build:
DEFAULT BRANCH: master
Ran 03 May 2026 06:40PM UTC
Jobs 1
Files 13
Run time 1min
Badge
Embed ▾
README BADGES
x

If you need to use a raster PNG badge, change the '.svg' to '.png' in the link

Markdown

Textile

RDoc

HTML

Rst

03 May 2026 06:39PM UTC coverage: 100.0%. Remained the same
#276

push

travis-ci

Tatsh
workflows/cmake: add Windows arm64 build, disambiguate CPack names

The build-msys matrix did not pin CPack's system name, so it fell
back to CMake's default detection: i686 builds emitted
`re3-installer-<version>-win32-...` and both x86_64 legs (`mingw64`
and `ucrt64`) emitted `re3-installer-<version>-win64-...`. The two
x86_64 legs collided on filename inside their respective workflow
artifact zips, and any future arm64 leg would inherit the same
default-detected `win64` name with no way for a downstream consumer
to tell architectures apart.

Replicate the bpmdetect cmake.yml pattern. Each `sys` matrix entry
now carries `cpack_system`, `release`, and `runner` fields, and the
configure step passes `-DCPACK_SYSTEM_NAME=${{matrix.sys.cpack_system
}}` so the suffix is fixed at the workflow level rather than
inferred. The release-upload `if:` reads `matrix.sys.release` instead
of pattern-matching the legacy `mingw32` name, which makes future
matrix changes (adding or dropping legs) a one-line edit.

Add a `clangarm64` leg targeting the new `windows-11-arm` runner
with `cpack_system: winarm64`, producing
`re3-installer-<version>-winarm64-{Debug,Release}.{exe,zip}`. msys2's
clangarm64 environment does not ship `nsis`, so install it via
chocolatey before `setup-msys2` and prepend the standard NSIS path
to `$GITHUB_PATH`; the pacboy line skips `nsis:p` for that leg via a
ternary expression to keep msys2 from failing on a missing package.

Existing release behaviour is preserved: mingw32 still uploads
win32 artefacts (now via `release: true`), mingw64 and ucrt64 stay
workflow-artifact-only (`release: false`), and the cross-compiled
win64 zip from `build-cross` remains the canonical x86_64 release
asset.

Signed-off-by: Andrew Udvare <audvare@gmail.com>

383 of 383 relevant lines covered (100.0%)

7.7 hits per line

Jobs
ID Job ID Ran Files Coverage
1 #276.1 03 May 2026 06:40PM UTC 13
100.0
Source Files on build #276
  • Tree
  • List 13
  • Changed 0
  • Source Changed 0
  • Coverage Changed 0
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
  • Back to Repo
  • 2d847f38 on github
  • Prev Build on master
  • Next Build on master
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2026 Coveralls, Inc