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SFML / SFML / 24180932568
59%

Build:
DEFAULT BRANCH: master
Ran 09 Apr 2026 08:46AM UTC
Jobs 26
Files 255
Run time 1min
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09 Apr 2026 08:40AM UTC coverage: 58.911% (-0.002%) from 58.913%
24180932568

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eXpl0it3r
Avoid symbol conflict when static linking with a lib shipping own QOI

When several libraries linked statically into the project ship an
"implementation header" C library/functions, the linker may end up
with multiple symbols conflict, especially when the original sources
were tweaked.
With SFML, this happens e.g. when linking statically with the KTX
library or Basis Universal (which contains QOI actually).

Prepend our namespace prefix in front of the conflicting functions
using macros to resolve this.

(I'll submit a PR to the BasisU repo to be completely fair)

Signed-off-by: Alexander Lobakin <alobakin@mailbox.org>

8412 of 15619 branches covered (53.86%)

Branch coverage included in aggregate %.

14476 of 23233 relevant lines covered (62.31%)

33391.15 hits per line

Coverage Regressions

Lines Coverage ∆ File
1
65.02
-0.07% src/SFML/Network/TcpSocket.cpp
Jobs
ID Job ID Ran Files Coverage
1 Windows VS2022 x64 Static Debug - 24180932568.1 09 Apr 2026 08:55AM UTC 157
65.51
GitHub Action Run
2 Windows LLVM/Clang Static Debug - 24180932568.2 09 Apr 2026 09:05AM UTC 186
64.92
GitHub Action Run
3 Windows VS2022 x86 Static Debug - 24180932568.3 09 Apr 2026 08:54AM UTC 157
65.58
GitHub Action Run
4 Windows LLVM/Clang Shared Debug - 24180932568.4 09 Apr 2026 09:04AM UTC 194
63.75
GitHub Action Run
5 Windows VS2022 Unity Static Debug - 24180932568.5 09 Apr 2026 09:04AM UTC 157
65.54
GitHub Action Run
6 Linux Clang Static Debug - 24180932568.6 09 Apr 2026 08:50AM UTC 187
58.76
GitHub Action Run
7 Windows VS2022 Unity Shared Debug - 24180932568.7 09 Apr 2026 08:54AM UTC 158
65.46
GitHub Action Run
8 Windows VS2022 x64 Shared Debug - 24180932568.8 09 Apr 2026 09:04AM UTC 158
65.46
GitHub Action Run
9 Windows VS2022 OpenGL ES Static Debug - 24180932568.9 09 Apr 2026 08:56AM UTC 158
66.23
GitHub Action Run
10 Windows VS2022 OpenGL ES Shared Debug - 24180932568.10 09 Apr 2026 08:52AM UTC 159
66.21
GitHub Action Run
11 Windows VS2022 x86 Shared Debug - 24180932568.11 09 Apr 2026 08:53AM UTC 158
65.52
GitHub Action Run
12 Linux GCC DRM Static Debug - 24180932568.12 09 Apr 2026 08:52AM UTC 144
38.0
GitHub Action Run
13 Linux GCC OpenGL ES Shared Debug - 24180932568.13 09 Apr 2026 08:53AM UTC 150
33.14
GitHub Action Run
14 Linux GCC Static Debug - 24180932568.14 09 Apr 2026 08:49AM UTC 149
57.74
GitHub Action Run
15 Linux GCC DRM Shared Debug - 24180932568.15 09 Apr 2026 09:04AM UTC 144
38.04
GitHub Action Run
16 Linux GCC OpenGL ES Static Debug - 24180932568.16 09 Apr 2026 08:55AM UTC 150
33.1
GitHub Action Run
17 macOS x64 Static Debug - 24180932568.17 09 Apr 2026 08:48AM UTC 198
62.75
GitHub Action Run
18 macOS x64 Xcode Static Debug - 24180932568.18 09 Apr 2026 08:53AM UTC 198
62.77
GitHub Action Run
19 macOS x64 Xcode Shared Debug - 24180932568.19 09 Apr 2026 09:06AM UTC 198
62.78
GitHub Action Run
20 macOS x64 Shared Debug - 24180932568.20 09 Apr 2026 09:03AM UTC 198
62.75
GitHub Action Run
21 Linux Clang Shared Debug - 24180932568.21 09 Apr 2026 08:46AM UTC 187
58.76
GitHub Action Run
22 Windows MinGW Shared Debug - 24180932568.22 09 Apr 2026 09:02AM UTC 150
60.05
GitHub Action Run
23 Windows VS2022 ClangCL MSBuild Shared Debug - 24180932568.23 09 Apr 2026 09:12AM UTC 194
63.73
GitHub Action Run
24 Windows VS2022 ClangCL MSBuild Static Debug - 24180932568.24 09 Apr 2026 09:00AM UTC 192
63.83
GitHub Action Run
25 Windows MinGW Static Debug - 24180932568.25 09 Apr 2026 08:55AM UTC 150
60.09
GitHub Action Run
26 Linux GCC Shared Debug - 24180932568.26 09 Apr 2026 08:59AM UTC 149
57.77
GitHub Action Run
Source Files on build 24180932568
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