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AAEmu / AAEmu / 24000273285
5%

Build:
DEFAULT BRANCH: develop
Ran 05 Apr 2026 11:12AM UTC
Jobs 1
Files 2061
Run time 3min
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05 Apr 2026 11:09AM UTC coverage: 4.902%. Remained the same
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fix(game): fixes slave owner tracking to fix a problem with Bloodlust (#1407)

- Populate `OwnerObjId` when summoning a slave in `SlaveManager`.
- Update `GetOwnerCharacter` for `Slave` so that it will correctly resolve the owner for the related functions. This fixed the issues that a Purple can't attack a slave or it's children.

0 of 2 new or added lines in 2 files covered. (0.0%)

1 existing line in 1 file now uncovered.

3195 of 65176 relevant lines covered (4.9%)

0.05 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
1
0.0
0.0% AAEmu.Game/Core/Managers/SlaveManager.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Units/Slave.cs

Uncovered Existing Lines

Lines Coverage ∆ File
1
0.0
0.0% AAEmu.Game/Core/Managers/SlaveManager.cs
Jobs
ID Job ID Ran Files Coverage
1 24000273285.1 05 Apr 2026 11:12AM UTC 2061
4.9
GitHub Action Run
Source Files on build 24000273285
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  • Changed 2
  • Source Changed 2
  • Coverage Changed 2
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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