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TTRPG-Dev / ex_ttrpg_dev / 06278eac7298a4ba535dfb1131518e288f5ca943-PR-75
95%
main: 87%

Build:
Build:
LAST BUILD BRANCH: qmalcolm--feat-harden-config-error-messages
DEFAULT BRANCH: main
Ran 21 Mar 2026 11:14PM UTC
Jobs 1
Files 15
Run time 1min
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21 Mar 2026 11:13PM UTC coverage: 95.186%. Remained the same
06278eac7298a4ba535dfb1131518e288f5ca943-PR-75

Pull #75

github

QMalcolm
Add spellcasting stat nodes to dnd_5e_srd

Adds three character_trait nodes:
- spellcasting_ability_modifier.value: accumulator (base 0); each
  spellcasting class contributes its casting ability modifier as an
  active effect (INT for wizard, WIS for cleric/druid/ranger, CHA for
  bard/paladin/sorcerer/warlock)
- spell_save_dc.score: formula = 8 + proficiency_bonus + spellcasting_ability_modifier
- spell_attack_bonus.bonus: formula = proficiency_bonus + spellcasting_ability_modifier

Non-spellcasters (barbarian, fighter, monk, rogue) contribute nothing;
their spellcasting_ability_modifier stays 0 and the DC/bonus nodes still
resolve (DC = 10, bonus = proficiency), which is correct since they have
no spells.

Also splits the large integration test into focused per-concern tests
to keep assertion blocks within CodeScene's threshold.
Pull Request #75: Add spellcasting stat nodes to dnd_5e_srd

435 of 457 relevant lines covered (95.19%)

2866.15 hits per line

Jobs
ID Job ID Ran Files Coverage
1 06278eac7298a4ba535dfb1131518e288f5ca943-PR-75.1 21 Mar 2026 11:14PM UTC 15
95.19
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Source Files on build 06278eac7298a4ba535dfb1131518e288f5ca943-PR-75
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