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DemoBytom / DemoEngine / 23389549430
30%
develop: 26%

Build:
Build:
LAST BUILD BRANCH: dependabot/nuget/main/nuget-packages-04695a6235
DEFAULT BRANCH: develop
Ran 21 Mar 2026 09:56PM UTC
Jobs 1
Files 79
Run time 1min
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21 Mar 2026 09:40PM UTC coverage: 32.417% (-0.05%) from 32.468%
23389549430

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DemoBytom
Mediator shader compilation and loading at the start of the app

Shader compilation and loading is now performed through Mediator, at the start of the application, instead when `MainLoop` starts. This should ensure (for now) that shaders are properly compiled and loaded when needed (for example in `GPass`)

1262 of 3893 relevant lines covered (32.42%)

0.36 hits per line

Coverage Regressions

Lines Coverage ∆ File
35
0.0
0.0% /src/Demo.Engine.Core/Services/EngineService.cs
10
0.0
0.0% /src/Demo.Engine.Platform.DirectX12/ForwardPlusRenderer/GPass.cs
6
88.51
-0.38% /src/Demo.Engine.Core/Services/MainLoopService.cs
1
0.0
0.0% /src/Demo.Engine.Platform.DirectX12/Shaders/ShaderCompiler.cs
Jobs
ID Job ID Ran Files Coverage
1 23389549430.1 21 Mar 2026 09:56PM UTC 146
16.73
Source Files on build 23389549430
  • Tree
  • List 79
  • Changed 19
  • Source Changed 6
  • Coverage Changed 19
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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