• Home
  • Features
  • Pricing
  • Docs
  • Announcements
  • Sign In

MeltyPlayer / MeltyTool / 21805539193

08 Feb 2026 09:17PM UTC coverage: 41.556% (-0.1%) from 41.651%
21805539193

push

github

MeltyPlayer
Added support for loading PMDC character models.

6860 of 18652 branches covered (36.78%)

Branch coverage included in aggregate %.

6 of 184 new or added lines in 9 files covered. (3.26%)

4 existing lines in 4 files now uncovered.

29423 of 68660 relevant lines covered (42.85%)

63357.67 hits per line

Source File
Press 'n' to go to next uncovered line, 'b' for previous

0.0
/FinModelUtility/UniversalAssetTool/UniversalAssetTool/src/api/GlobalModelLoader.cs
1
using ac.api;
2

3
using Celeste64.api;
4

5
using facade.api;
6

7
using fin.model;
8
using fin.model.io;
9
using fin.model.io.importers;
10
using fin.model.io.importers.assimp;
11
using fin.model.io.importers.gltf;
12

13
using gdl.api;
14

15
using glo.api;
16

17
using gm.api;
18

19
using grezzo.api;
20

21
using hw.api;
22

23
using jsystem.api;
24

25
using level5.api;
26

27
using marioartist.api;
28

29
using modl.api;
30

31
using nitro.api;
32

33
using pikmin1.api;
34

35
using pmdc.api;
36

37
using rollingMadness.api;
38

39
using sm64ds.api;
40

41
using sonicadventure.api;
42

43
using sysdolphin.api;
44

45
using ttyd.api;
46

47
using UoT.api;
48

49
using visceral.api;
50

51
using vrml.api;
52

53
using xmod.api;
54

55

56
namespace uni.api;
57

58
public sealed class GlobalModelImporter : IModelImporter<IModelFileBundle> {
59
  public IModel Import(IModelFileBundle modelFileBundle)
60
    => modelFileBundle switch {
×
61
        AnimalCrossingModelFileBundle animalCrossingModelFileBundle
×
62
            => new AnimalCrossingModelImporter().Import(animalCrossingModelFileBundle),
×
63
        AseMeshModelFileBundle aseMeshModelFileBundle
×
64
            => new AseMeshModelImporter().Import(aseMeshModelFileBundle),
×
65
        AssimpModelFileBundle assimpModelFileBundle
×
66
            => new AssimpModelImporter().Import(assimpModelFileBundle),
×
67
        IBattalionWarsModelFileBundle battalionWarsModelFileBundle
×
68
            => new BattalionWarsModelImporter().Import(
×
69
                battalionWarsModelFileBundle),
×
70
        BmdModelFileBundle bmdModelFileBundle
×
71
            => new BmdModelImporter().Import(bmdModelFileBundle),
×
72
        Celeste64MapModelFileBundle celeste64MapModelFileBundle
×
73
            => new Celeste64MapModelImporter().Import(
×
74
                celeste64MapModelFileBundle),
×
75
        CmbModelFileBundle cmbModelFileBundle
×
76
            => new CmbModelImporter().Import(cmbModelFileBundle),
×
77
        DatModelFileBundle datModelFileBundle
×
78
            => new DatModelImporter().Import(datModelFileBundle),
×
79
        D3dModelFileBundle modModelFileBundle
×
80
            => new D3dModelImporter().Import(modModelFileBundle),
×
81
        FacadeRoomModelFileBundle facadeRoomModelFileBundle
×
82
            => new FacadeRoomModelImporter().Import(facadeRoomModelFileBundle),
×
83
        GauntletDarkLegacyModelFileBundle animModelFileBundle
×
84
            => new GauntletDarkLegacyModelImporter().Import(animModelFileBundle),
×
85
        GauntletDarkLegacyWorldModelFileBundle animModelFileBundle
×
86
            => new GauntletDarkLegacyWorldModelImporter().Import(animModelFileBundle),
×
87
        GeoModelFileBundle geoModelFileBundle
×
88
            => new GeoModelImporter().Import(geoModelFileBundle),
×
89
        GloModelFileBundle gloModelFileBundle
×
90
            => new GloModelImporter().Import(gloModelFileBundle),
×
91
        GltfModelFileBundle gltfModelFileBundle
×
92
            => new GltfModelImporter().Import(gltfModelFileBundle),
×
93
        Ma3d1ModelFileBundle ma3d1ModelFileBundle
×
94
            => new Ma3d1ModelLoader().Import(ma3d1ModelFileBundle),
×
95
        MeleeModelFileBundle meleeModelFileBundle
×
96
            => new MeleeModelImporter().Import(meleeModelFileBundle),
×
97
        ModModelFileBundle modModelFileBundle
×
98
            => new ModModelImporter().Import(modModelFileBundle),
×
99
        NsbmdModelFileBundle nsbmdModelFileBundle
×
100
            => new NsbmdModelImporter().Import(nsbmdModelFileBundle),
×
101
        OmdModelFileBundle omdModelFileBundle
×
102
            => new OmdModelImporter().Import(omdModelFileBundle),
×
103
        OotModelFileBundle ootModelFileBundle
×
104
            => new OotModelImporter().Import(ootModelFileBundle),
×
105
        PedModelFileBundle pedModelFileBundle
×
106
            => new PedModelImporter().Import(pedModelFileBundle),
×
NEW
107
        PmdcCharacterModelFileBundle pmdcCharacterModelFileBundle
×
NEW
108
            => new PmdcCharacterModelImporter().Import(
×
NEW
109
                pmdcCharacterModelFileBundle),
×
110
        Sm64dsModelFileBundle sm64dsModelFileBundle
×
111
            => new Sm64dsModelImporter().Import(sm64dsModelFileBundle),
×
112
        SonicAdventureModelFileBundle sonicAdventureModelFileBundle
×
113
            => new SonicAdventureModelFileImporter().Import(
×
114
                sonicAdventureModelFileBundle),
×
115
        TstltModelFileBundle tstltModelFileBundle
×
116
            => new TstltModelLoader().Import(tstltModelFileBundle),
×
117
        TtydModelFileBundle ttydModelFileBundle
×
118
            => new TtydModelImporter().Import(ttydModelFileBundle),
×
119
        VbModelFileBundle vbModelFileBundle
×
120
            => new VbModelImporter().Import(vbModelFileBundle),
×
121
        VrmlModelFileBundle vrmlModelFileBundle
×
122
            => new VrmlModelImporter().Import(vrmlModelFileBundle),
×
123
        XcModelFileBundle xcModelFileBundle
×
124
            => new XcModelImporter().Import(xcModelFileBundle),
×
125
        XmodModelFileBundle xmodModelFileBundle
×
126
            => new XmodModelImporter().Import(xmodModelFileBundle),
×
127
        XtdModelFileBundle xtdModelFileBundle
×
128
            => new XtdModelImporter().Import(xtdModelFileBundle),
×
129
        ZsiModelFileBundle zsiModelFileBundle
×
130
            => new ZsiModelImporter().Import(zsiModelFileBundle),
×
131
        _ => throw new ArgumentOutOfRangeException(nameof(modelFileBundle))
×
132
    };
×
133
}
STATUS · Troubleshooting · Open an Issue · Sales · Support · CAREERS · ENTERPRISE · START FREE · SCHEDULE DEMO
ANNOUNCEMENTS · TWITTER · TOS & SLA · Supported CI Services · What's a CI service? · Automated Testing

© 2026 Coveralls, Inc