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build(deps): bump framer-motion from 12.31.0 to 12.33.0 (#795) Bumps [framer-motion](https://github.com/motiondivision/motion) from 12.31.0 to 12.33.0. <details> <summary>Changelog</summary> <p><em>Sourced from <a href="https://github.com/motiondivision/motion/blob/main/CHANGELOG.md">framer-motion's changelog</a>.</em></p> <blockquote> <h2>[12.33.0] 2026-02-05</h2> <h3>Added</h3> <ul> <li><code><motion /></code>: New <code>propagate.tap</code> prop prevents tap gestures from propagating to parents.</li> </ul> <h2>[12.32.0] 2026-02-05</h2> <h3>Added</h3> <ul> <li><code>transition.inherit</code>: When <code>true</code>, inherit transition values from less-specific transitions.</li> </ul> <h2>[12.31.3] 2026-02-05</h2> <h3>Fixed</h3> <ul> <li><code><motion /></code>: Ensure animation state is reset after being re-suspended.</li> <li>Prevent stale values when mixing <code>transitionEnd</code> and <code>transition.type: false</code>.</li> <li>Drag: Fix "sticky" throw velocity on initial interaciton.</li> <li>Drag: Ensure catching a thrown element kills its velocity.</li> </ul> <h2>[12.31.2] 2026-02-05</h2> <h3>Fixed</h3> <ul> <li><code>onHoverStart</code> and <code>onHoverEnd</code> first argument now correctly typed as <code>PointerEvent</code>.</li> <li><code>whileHover</code>: No longer persists after drag end.</li> <li><code>AnimatePresence</code>: Allow changing <code>mode</code> prop.</li> </ul> <h2>[12.31.1] 2026-02-04</h2> <h3>Added</h3> <ul> <li>Drag constraints updated even when draggable or constraints resize outside of React renders.</li> </ul> </blockquote> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/motiondivision/motion/commit/fde47ac12"><code>fde47ac</code></a> v12.33.0</li> <li><a href="https://github.com/motiondivision/motion/commit/4849b3af9"><code>4849b3a</code></a> Updating changelog</li> <li><a href="https://git... (continued)
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