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Tribally-Games / game-base / 19212354989
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Build:
DEFAULT BRANCH: main
Ran 09 Nov 2025 06:05PM UTC
Jobs 1
Files 11
Run time 1min
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09 Nov 2025 06:03PM UTC coverage: 97.602%. Remained the same
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feat: demo scaffolding for games (#3)

* feat!: require all config properties and rename snapshot extraction methods

BREAKING CHANGE: GameModuleConfig now requires all previously optional
properties (customOperators, operatorMetadata, validateCustomObjective,
getProgressValue, setupInitializationData, getMetaConfigSchema).
Additionally, extractGameStats/formatGameStats have been renamed to
extractGameSnapshotInfo/formatGameSnapshotInfo with updated return types
to support non-numeric values.

- Make all GameModuleConfig properties required for API clarity
- Rename extractGameStats → extractGameSnapshotInfo
- Rename formatGameStats → formatGameSnapshotInfo
- Change return types from number to any for richer game state info
- Add createDefaultConfig() test helper to reduce test verbosity
- Include CLAUDE.md in published package files

Migration: Games must provide all config properties and update method
names.

* feat(cli): add interactive demo development server with react template

- Add 'demo' CLI command for running games in development mode
- Include Vite-based dev server with hot module replacement
- Add production build mode for demo distributions
- Provide React 19 template with game controls and state management
- Support recording/replay with variable speed playback
- Add live objectives tracking and completion notifications
- Include meta-configuration modal for game settings
- Display rendering statistics (FPS, tick rate)
- Externalize React/Vite dependencies from CLI bundle
- Add dependencies: vite@^7, react@^19, @vitejs/plugin-react@^4

2 of 2 new or added lines in 1 file covered. (100.0%)

407 of 417 relevant lines covered (97.6%)

25.68 hits per line

Jobs
ID Job ID Ran Files Coverage
1 19212354989.1 09 Nov 2025 06:05PM UTC 11
97.6
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