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shader-slang / slang-rhi / 17646172679
23%

Build:
DEFAULT BRANCH: main
Ran 11 Sep 2025 01:32PM UTC
Jobs 3
Files 237
Run time 1min
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11 Sep 2025 01:30PM UTC coverage: 68.098% (+0.2%) from 67.944%
17646172679

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Max buffer size (#516)

* Add DeviceLimits::maxBufferSize

* Add Metal device limits

* Cleanup WGPU device limits

* Add CUDA max buffer size

* Add placeholder max buffer size

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Co-authored-by: Simon Kallweit <skallweit@nvidia.com>

9658 of 17274 branches covered (55.91%)

Branch coverage included in aggregate %.

60 of 60 new or added lines in 6 files covered. (100.0%)

86 existing lines in 4 files now uncovered.

30483 of 41672 relevant lines covered (73.15%)

121562.75 hits per line

Uncovered Existing Lines

Lines Coverage ∆ File
10
74.47
-0.15% src/vulkan/vk-device.cpp
11
78.39
0.0% src/d3d11/d3d11-device.cpp
16
74.0
-1.82% include/slang-rhi.h
49
71.57
0.0% src/d3d12/d3d12-device.cpp
Jobs
ID Job ID Ran Files Coverage
2 macos-aarch64 - 17646172679.2 11 Sep 2025 01:37PM UTC 156
39.16
GitHub Action Run
3 linux-x86_64 - 17646172679.3 11 Sep 2025 01:32PM UTC 161
63.43
GitHub Action Run
3 windows-x86_64 - 17461296158.3 04 Sep 2025 10:47AM UTC 214
66.8
GitHub Action Run
Source Files on build 17646172679
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  • List 237
  • Changed 5
  • Source Changed 5
  • Coverage Changed 5
Coverage ∆ File Lines Relevant Covered Missed Hits/Line Branch Hits Branch Misses
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