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shader-slang / slang-rhi / 16590152061
69%

Build:
DEFAULT BRANCH: main
Ran 29 Jul 2025 08:02AM UTC
Jobs 3
Files 238
Run time 1min
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29 Jul 2025 07:56AM UTC coverage: 67.61%. Remained the same
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Reduce the number of cmake cache variables, especially for configuring dependencies. (#464)

This PR removes a lot of the cache variables for slang-rhi's dependencies, in order to make it easier to switch between branches and keep dependencies automatically up-to-date.

The remaining cache variables are:
- SLANG_RHI_ENABLE_D3D11
- SLANG_RHI_ENABLE_D3D12
- SLANG_RHI_ENABLE_AGILITY_SDK
- SLANG_RHI_ENABLE_NVAPI
- SLANG_RHI_ENABLE_VULKAN
- SLANG_RHI_ENABLE_METAL
- SLANG_RHI_ENABLE_CUDA
- SLANG_RHI_ENABLE_OPTIX
- SLANG_RHI_ENABLE_WGPU
- SLANG_RHI_FETCH_SLANG
- SLANG_RHI_FETCH_SLANG_VERSION
- SLANG_RHI_SLANG_INCLUDE_DIR
- SLANG_RHI_SLANG_BINARY_DIR

All the URLs for the dependencies are now normal variables set to sensible default values and generally have the form SLANG_RHI_XXX_URL (removed the _FETCH_ part) so they don't pick up old values during the transition.

9352 of 16432 branches covered (56.91%)

Branch coverage included in aggregate %.

29359 of 40824 relevant lines covered (71.92%)

115330.35 hits per line

Uncovered Existing Lines

Lines Coverage ∆ File
33
63.81
0.0% src/d3d12/d3d12-texture.cpp
Jobs
ID Job ID Ran Files Coverage
3 macos-aarch64 - 16590152061.3 29 Jul 2025 08:02AM UTC 156
40.18
GitHub Action Run
2 linux-x86_64 - 16572771719.2 28 Jul 2025 03:11PM UTC 159
63.28
GitHub Action Run
3 windows-x86_64 - 16563920847.3 28 Jul 2025 08:27AM UTC 213
66.69
GitHub Action Run
Source Files on build 16590152061
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  • Changed 7
  • Source Changed 6
  • Coverage Changed 6
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