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loot / libloot / 16578711698
93%
master: 94%

Build:
Build:
LAST BUILD BRANCH: update-napi-derive
DEFAULT BRANCH: master
Ran 28 Jul 2025 07:45PM UTC
Jobs 3
Files 37
Run time 1min
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28 Jul 2025 07:35PM UTC coverage: 92.895% (-0.003%) from 92.898%
16578711698

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Ortham
Switch to the regress crate for regex

It uses about 56 MB less memory when LOOT launches into my Skyrim SE
large test load order with the latest masterlist and prelude, and
explicitly targets ECMAScript-like syntax like C++ std::regex does.

Although the doc update now says that modifiers and some Unicode
property escapes are unsupported, that's no more restrictive than when
libloot was using C++ std::regex, which also doesn't support modifiers
and doesn't support *any* Unicode property escapes.

What is a new restriction is the lack of support for ASCII character
classes (a.k.a. POSIX-based character classes in C++), which were
supported by fancy-regex and C++ std::regex. A search of the masterlists
doesn't find any use of them, and it's very unlikely that any user
metadata would either.

35 of 37 new or added lines in 3 files covered. (94.59%)

11 existing lines in 1 file now uncovered.

10655 of 11470 relevant lines covered (92.89%)

217.08 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
2
97.61
-0.3% src/plugin/mod.rs

Uncovered Existing Lines

Lines Coverage ∆ File
11
98.26
0.0% src/database/mod.rs
Jobs
ID Job ID Ran Files Coverage
1 16578711698.1 28 Jul 2025 07:45PM UTC 37
92.73
GitHub Action Run
2 16578711698.2 28 Jul 2025 07:46PM UTC 37
92.71
GitHub Action Run
3 16578711698.3 28 Jul 2025 07:46PM UTC 37
92.71
GitHub Action Run
Source Files on build 16578711698
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  • List 37
  • Changed 5
  • Source Changed 5
  • Coverage Changed 3
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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