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AAEmu / AAEmu / 15803689713
2%

Build:
DEFAULT BRANCH: develop
Ran 22 Jun 2025 06:18AM UTC
Jobs 1
Files 2030
Run time 3min
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22 Jun 2025 06:16AM UTC coverage: 2.29% (-0.01%) from 2.304%
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[Game] Remove custom random implementation classes Rand and MersenneTwister (#1294)

The implementation of Random.Shared provides thread safety and uses a newer and more performant PRNG. Various parts of the codebase are already using Random.Shared.

473 of 26143 branches covered (1.81%)

Branch coverage included in aggregate %.

0 of 75 new or added lines in 35 files covered. (0.0%)

20 existing lines in 3 files now uncovered.

2126 of 87374 relevant lines covered (2.43%)

2.39 hits per line

New Missed Lines in Diff

Lines Coverage ∆ File
1
0.0
0.0% AAEmu.Commons/Utils/RandomElementByWeight.cs
1
0.0
AAEmu.Commons/Utils/RandomExtensions.cs
1
1.15
0.0% AAEmu.Game/Core/Managers/UnitManagers/CharacterManager.cs
1
0.0
0.0% AAEmu.Game/Models/Game/AI/v2/Behaviors/Archer/ArcherAttackBehavior.cs
1
0.0
0.0% AAEmu.Game/Models/Game/AI/v2/Behaviors/BigMonster/BigMonsterAttackBehavior.cs
1
0.0
0.0% AAEmu.Game/Models/Game/AI/v2/Behaviors/Common/RoamingBehavior.cs
1
0.0
0.0% AAEmu.Game/Models/Game/DoodadObj/Doodad.cs
1
0.0
0.0% AAEmu.Game/Models/Game/DoodadObj/Funcs/DoodadFuncFinal.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Items/Procs/ItemProc.cs
1
0.0
0.0% AAEmu.Game/Models/Game/NPChar/NpcSpawnerNpc.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/AggroEffect.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/BuffEffect.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/ManaBurnEffect.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/RestoreManaEffect.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/SpecialEffects/Charge.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/SpecialEffects/ItemSocketing.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/SpecialEffects/SkillUse.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Skills/Plots/PlotCondition.cs
1
0.0
0.0% AAEmu.Game/Models/Game/Skills/Templates/BuffTemplate.cs
2
0.0
0.0% AAEmu.Game/Core/Managers/ItemManager.cs
2
0.0
0.0% AAEmu.Game/Core/Packets/C2G/CSResurrectCharacterPacket.cs
2
0.0
0.0% AAEmu.Game/GameData/FishDetailsGameData.cs
2
0.0
0.0% AAEmu.Game/Models/Game/AI/Utils/AIUtils.cs
2
0.0
0.0% AAEmu.Game/Models/Game/DoodadObj/Funcs/DoodadFuncLootItem.cs
2
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/SpecialEffects/ItemCapScale.cs
2
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/SpecialEffects/ItemConversion.cs
2
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/SpecialEffects/TeleportToUnit.cs
2
0.0
0.0% AAEmu.Game/Models/Game/Skills/Plots/Tree/PlotTargetInfo.cs
2
0.0
0.0% AAEmu.Game/Models/Game/Units/Patrol.cs
3
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/HealEffect.cs
4
0.0
0.0% AAEmu.Game/Models/Game/AI/v2/Framework/Behavior.cs
4
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/DamageEffect.cs
5
0.0
0.0% AAEmu.Game/Models/Game/Skills/Effects/SpecialEffects/GradeEnchant.cs
9
0.0
0.0% AAEmu.Game/Models/Game/Skills/Skill.cs
11
0.0
0.0% AAEmu.Game/Models/Game/Items/Loots/LootPack.cs

Uncovered Existing Lines

Lines Coverage ∆ File
1
0.0
0.0% AAEmu.Game/Models/Game/AI/Utils/AIUtils.cs
2
0.0
0.0% AAEmu.Game/Models/Game/AI/v2/Framework/Behavior.cs
17
3.75
-4.35% AAEmu.Game/Models/Game/World/Transform/Transform.cs
Jobs
ID Job ID Ran Files Coverage
1 15803689713.1 22 Jun 2025 06:18AM UTC 2030
2.29
GitHub Action Run
Source Files on build 15803689713
  • Tree
  • List 2030
  • Changed 35
  • Source Changed 34
  • Coverage Changed 28
Coverage ∆ File Lines Relevant Covered Missed Hits/Line Branch Hits Branch Misses
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