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JackAshwell11 / Hades / 14865814339
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Ran 06 May 2025 05:23PM UTC
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JackAshwell11
Moved `Game.on_fixed_update()` as well as a majority of `Game.on_update()` and `Game.on_key_release()` over to `GameEngine` further reducing the Python module size.

All the methods of `InventorySystem` now return `void` as returning a `bool` was only useful for the tests which can check the result a different way.
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