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henrysky / stellarium / 14110241995
12%
master: 11%

Build:
Build:
LAST BUILD BRANCH: search_objtype
DEFAULT BRANCH: master
Ran 27 Mar 2025 03:35PM UTC
Jobs 1
Files 631
Run time 2min
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27 Mar 2025 03:14PM UTC coverage: 11.993%. Remained the same
14110241995

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henrysky
Some fixes in the new sprite rendering

First of all is the switch to using Triangles instead TriangleStrip,
since we have a bunch of unconnected sprites.

Also I replaced two separate arrays of x and y coordinates with a single
array of Vec2f, which not only makes the method signature more concise,
but also avoids the need to juggle the floats between containers.

0 of 26 new or added lines in 2 files covered. (0.0%)

1 existing line in 1 file now uncovered.

14614 of 121851 relevant lines covered (11.99%)

18774.75 hits per line

Uncovered Changes

Lines Coverage ∆ File
22
0.0
0.0% src/core/StelPainter.cpp
4
0.0
0.0% src/core/modules/Nebula.cpp

Coverage Regressions

Lines Coverage ∆ File
1
0.0
0.0% src/core/modules/Nebula.cpp
Jobs
ID Job ID Ran Files Coverage
1 14110241995.1 27 Mar 2025 03:35PM UTC 631
11.99
GitHub Action Run
Source Files on build 14110241995
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  • List 631
  • Changed 3
  • Source Changed 3
  • Coverage Changed 2
Coverage ∆ File Lines Relevant Covered Missed Hits/Line
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