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Stellarium / stellarium / 13749241964

09 Mar 2025 02:04PM UTC coverage: 12.014% (-0.001%) from 12.015%
13749241964

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github

10110111
Exclude synchronous texture loads from time limiting

If the caller code wants texture to be loaded synchronously, it will
most likely fail if its final loading is deferred to the next frame.
Particularly this happens in Scenery3D with Sterngarten scenery.

Fixes #4194

0 of 3 new or added lines in 1 file covered. (0.0%)

1 existing line in 1 file now uncovered.

14625 of 121729 relevant lines covered (12.01%)

18793.86 hits per line

Source File
Press 'n' to go to next uncovered line, 'b' for previous

0.0
/src/core/StelTexture.cpp


Source Not Available

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