Enabling this setting will include a (potentially inaccurate) coverage % with warning messages in status updates for drifted builds.
Adjust setting|
Ran
|
Jobs
1
|
Files
785
|
Run time
1min
|
Badge
README BADGES
|
github
22348 of 44446 relevant lines covered (50.28%)
33813.89 hits per line
| Lines | Coverage | ∆ | File |
|---|---|---|---|
| 1 |
3.23 |
-3.23% | libs/s25main/ogl/VBO.h |
| 1 |
66.67 |
-33.33% | libs/s25main/desktops/dskGameInterface.h |
| 2 |
37.5 |
-12.5% | libs/s25main/ogl/BufferHandle.h |
| 3 |
67.82 |
-1.72% | libs/s25main/world/GameWorldViewer.cpp |
| 4 |
31.13 |
-0.53% | libs/s25main/desktops/dskGameInterface.cpp |
| 4 |
87.88 |
-12.12% | libs/s25main/mapGenerator/Rivers.cpp |
| 6 |
42.22 |
-4.44% | libs/s25main/IngameMinimap.cpp |
| 7 |
3.77 |
-1.1% | libs/s25main/TerrainRenderer.cpp |
| ID | Job ID | Ran | Files | Coverage | |
|---|---|---|---|---|---|
| 1 | 13098017469.1 | 785 |
50.28 |
GitHub Action Run |
| Coverage | ∆ | File | Lines | Relevant | Covered | Missed | Hits/Line |
|---|