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JackAshwell11 / Hades / 11092503881
73%

Build:
DEFAULT BRANCH: main
Ran 29 Sep 2024 12:09PM UTC
Jobs 5
Files 36
Run time 1min
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29 Sep 2024 12:08PM UTC coverage: 76.854% (-0.01%) from 76.867%
11092503881

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JackAshwell11
Implemented a goal tile type which is placed at the furthest point (or one of the furthest points) from the player using a Dijkstra map. This did require some refactoring to the A* algorithm; however, all functionality remains the same.

120 of 216 branches covered (55.56%)

Branch coverage included in aggregate %.

58 of 63 new or added lines in 4 files covered. (92.06%)

1165 of 1456 relevant lines covered (80.01%)

2394.55 hits per line

Jobs
ID Job ID Ran Files Coverage
1 run-python-ubuntu-latest-3.12 - 11092503881.1 29 Sep 2024 12:10PM UTC 0
53.65
GitHub Action Run
2 run-python-windows-latest-3.12 - 11092503881.2 29 Sep 2024 12:11PM UTC 0
53.65
GitHub Action Run
3 run-python-windows-latest-3.11 - 11092503881.3 29 Sep 2024 12:12PM UTC 0
54.17
GitHub Action Run
4 run-python-ubuntu-latest-3.11 - 11092503881.4 29 Sep 2024 12:10PM UTC 0
54.17
GitHub Action Run
5 run-cpp-ubuntu-latest - 11092503881.5 29 Sep 2024 12:09PM UTC 0
99.63
GitHub Action Run
Source Files on build 11092503881
Detailed source file information is not available for this build.
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