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google / shaderc / 739
95%

Build:
DEFAULT BRANCH: master
Ran 06 Jul 2016 07:57PM UTC
Jobs 1
Files 41
Run time 7s
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Changing Vulkan vs. GL doesn't force teardown of glslang

Glslang's builtin function table cache is now sensitive
to the Spv vs. non-Spv and Vulkan vs. GL.
That is https://github.com/KhronosGroup/glslang/issues/166 is fixed.
So now we don't have to tear down Glslang's internal state when
the "message rules" change. That's how Vulkan vs. GL is encoded.

1396 of 1458 relevant lines covered (95.75%)

1844.98 hits per line

Jobs
ID Job ID Ran Files Coverage
7 739.7 (SHADERC_CODE_COVERAGE=ON) 06 Jul 2016 07:57PM UTC 0
95.75
Travis Job 739.7
Source Files on build 739
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