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Razakhel / RaZ / 9244753701
74%

Build:
DEFAULT BRANCH: master
Ran 26 May 2024 04:47PM UTC
Jobs 1
Files 170
Run time 1min
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26 May 2024 01:22PM UTC coverage: 79.407% (+0.02%) from 79.389%
9244753701

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Razakhel
[Shaders] Removed the manual gamma decoding on texture read

- As the color-purposed textures should now properly be treated as sRGB(A), it is not needed anymore

- Added a temporary gamma encoding after each shader when missing, as now everything is properly computed linearly and needs to be corrected before being displayed
  - This will later be replaced by a final render pass

7959 of 10023 relevant lines covered (79.41%)

2118.95 hits per line

Jobs
ID Job ID Ran Files Coverage
1 9244753701.1 26 May 2024 04:47PM UTC 0
79.41
GitHub Action Run
Source Files on build 9244753701
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