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Razakhel / RaZ / 9229818214
74%
master: 74%

Build:
Build:
LAST BUILD BRANCH: dev
DEFAULT BRANCH: master
Ran 24 May 2024 09:03PM UTC
Jobs 1
Files 170
Run time 1min
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24 May 2024 08:54PM UTC coverage: 79.449% (+0.02%) from 79.433%
9229818214

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Razakhel
[Shaders] Removed the manual gamma decoding on texture read

- As the color-purposed textures should now properly be treated as sRGB(A), it is not needed anymore

- Added a temporary gamma encoding after each shader when missing, as now everything is properly computed linearly and needs to be corrected before being displayed
  - This will later be replaced by a final render pass

7960 of 10019 relevant lines covered (79.45%)

2122.22 hits per line

Jobs
ID Job ID Ran Files Coverage
1 9229818214.1 24 May 2024 09:03PM UTC 0
79.45
GitHub Action Run
Source Files on build 9229818214
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