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AAEmu / AAEmu / 8441827199
2%

Build:
DEFAULT BRANCH: develop
Ran 26 Mar 2024 07:32PM UTC
Jobs 1
Files 1933
Run time 3min
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26 Mar 2024 07:30PM UTC coverage: 2.161%. Remained the same
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[Game] Update Effects: (#855)

- in the Cooldown class, SkillModifiers are taken into account when calculating cooldownDuration;
- added check "SpecialEffectTypeId == SpecialType.Projectile" to the SpecialEffect class;
These changes are seen in the Genesis code.

431 of 23170 branches covered (1.86%)

Branch coverage included in aggregate %.

0 of 4 new or added lines in 2 files covered. (0.0%)

1 existing line in 1 file now uncovered.

1788 of 79525 relevant lines covered (2.25%)

2.49 hits per line

Jobs
ID Job ID Ran Files Coverage
1 8441827199.1 26 Mar 2024 07:32PM UTC 0
2.16
GitHub Action Run
Source Files on build 8441827199
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